Bidding Wars | |
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Game information | |
Host | Auramyna |
Link | Bidding Wars BTSC threads |
Size | 16 Players (Large) |
Start Date | July 17, 2014 |
Winning Faction | Ballistics Logistics and Psychotic Robotics |
Roster | # players |
First to Die | Marq |
Last Remaining | Coolkid, Barc |
MVP | Coolkid |
Awards | Winner in 2014 Best Mafia Game Non Traditional |
Bidding Wars was a game designed and hosted by Auramyna based on her own idea.
It was co-hosted by Akriti
It began on July 17, 2014 and ended in a Ballistics Logistics and Psychotic Robotics win in D9 (August 6).
Game Mechanics[]
Rules[]
- Roll Spy
- Faction spy
- Position spy (e.g - CEO, Accountant etc.)
- Follow spy (who your target acted on)
- Target spy (players who acted on your target, ...besides you)
- Faction-mate spy (returns one random faction mate of your target)
- Choice
- If a sole player remains in a faction, their action defaults to 'each night choose one of roll spy, rid kill, block, trap or redirect.' Not same action twice in a row unless it was your original base action.
- Each faction has an ODTG (Once during the game) action - nominate one player to be immune to all actions for one cycle (two phases e.g - N2 and D2, N3 and D3 etc.) Immunity is unblockable and unredirectable.
- Tie rules
- D1: No death, D2-4: One dies, D5 -> all flip individually
- Ties, vote manips and lynch saves all look the same. I.e - DP says who lived or died not why. Lynch saves are assessed after the manips and flips.
- Order of Precedence
- Redirect>Trap>Block
- If loop is comprised of all same actions (e.g - 2 blocks or 2 traps act on one another) both/all looped actions succeed.
Biddable ODTG actions |
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Each faction starts with $1000 MM dollars and may bid on the following actions each day to be used during following cycle ONLY. Reserve price $30
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Rules |
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FAQ |
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How does the broken BTSC thing work?
How do we bid and put our actions in if our BTSC is broken?
How do we vote for the ChosenBidder™?
What do traps do?
How will bidding proceed? All items at the same time or one by one? How long will bidding last? Is bidding a separate phase?
Will DP show what faction won what action at what price?
How does action copy work?
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Role Description[]
Assassination Corporation ~ BTSC. No group kill. WINCON: Last faction standing.
- CEO - RID Kill
- Lawyer - Trap
- Accountant - Block or Redirect (choice each night)
- Marketing guy - Roll spy (Die roll)
Ballistic Logistics ~ BTSC. No group kill. WINCON: Last faction standing.
- CEO - RID Kill
- Lawyer - Trap
- Accountant - Block or Redirect (choice each night)
- Marketing guy - Roll spy (Die roll)
Terrorize Enterprise Intensifies ~ BTSC. No group kill. WINCON: Last faction standing.
- CEO - RID Kill
- Lawyer - Trap
- Accountant - Block or Redirect (choice each night)
- Marketing guy - Roll spy (Die roll)
Psychotic Robotics ~ BTSC. No group kill. WINCON: Last faction standing.
- CEO - RID Kill
- Lawyer - Trap
- Accountant - Block or Redirect (choice each night)
- Marketing guy - Roll spy (Die roll)
Host's Summary[]
Game Idea and Expectations[]
Game[]
Wow! What a game. Note to self - having 4 block/redirects, 4 traps, 4 rid kills plus one of each biddable action is a recipe for confusion with NPs. What with the bids as well, (and monitoring 4 BTSCs for all the questions in such a complex game), this was a very host intensive exercise!
This game turned out almost diametrically opposed to how I thought it would. We started out with quite a lot of inactivity. Some were replaced at the start, some requested replacement. Two threw their marbles down and demanded replacement! A few should have been replaced but weren't. Another was replaced then returned to the game because I'm a sap.
But what was a sure thing was Nana's faction - Terrorize Enterprise Intensifies - was so active that they had more pages within the first couple of cycles than some BTSCs had in the whole game! Possibly even more pages than game thread and BTSCs put together at one point.
They were right on top of the game and the only thing left was to work out was which of them would get MVP but the momentum didn't last. In the end Terrorize Enterprise ran out of money first, which put them out of the game. This was a sad moment for me. Any host wants the players to get involved in the game and strategize their way through all the rules so with all their activity, questions and strategies, I was hoping they would make it to the end.
Boq and Barc's faction missed one or two bidding cycles so their factions benefited from that inactivity later on. I think who ran out of money first really decided this game. While all factions were still in the game, I had considered putting forward a vote where all could vote for all to get a top-up of $300 or so. (I.e - if there was a majority of yes votes, all get a top-up). This would pose a dilemma for those with more money. Voting for a top up gives more benefit to those with less money and not voting for it outs that you are less worried about cash so therefore may be best to block. I decided not to interfere. In a future revision of this design, I would want to ensure the money lasts longer. I wanted it to be about guessing how far to outbid and estimating how long the money needs to last but not for it to be decided by who runs out of money quickest.
MVP has changed throughout the game. I said I would not give MVP based on who won the game but based on who played and strategized the best. However, MVP goes to coolkid for untangling the game from the moment he stepped into the BTSC. He never missed a scenario when logicking out his night actions to the optimal set, and his level of strategy and attention to detail was obvious.
Most entertaining player goes to Alexey. By far he entertained the most with his references to businessmen and attempts to make deals with people. There was a lot of entertainment from Boq, Nana, Jay, even Araver (probably others, too. And cube; he is always funny to watch ) but Alexey just slayed them with the character he took on. It is sad the way he was eliminated and also sad that he had to accuse me of stacking the game when I may as well quit hosting if I was going to cheat like that. However that doesn't cancel out the fact that he was Most Entertaining Player.
I would like to thank everyone for playing this experiment and sticking with it through such a long game! It was most definitely a pleasure watching you all play and you are all free to use the money idea in any of your designs. I will tweak this idea and come back with a Bidding Wars 2 later on, however I had the idea of allowing people to pay each other for all kinds of deals. It might not be a 4x4 faction game, in that case.
Yay! Rep points for all!
Special commendations[]
Host disappointments[]
Alternate endings[]
Winning Faction[]
- coolkid - CEO
- Cube - Lawyer
- Araver - Accountant
- Clozo - Marketing guy
- Framm - CEO
- Marq - Lawyer
- Barc - Accountant
- Mew - Marketing guy
Day and Night Posts[]
Intro N1 D1 N2 D2 N3 D3 N4 D4 N5 D5 N6 D6 N7/D7 N8/D6 N9/D9
Night 1 |
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Action summary
Ballistic Logistics BTSC was broken until end of N2 Last night's actions went for between $MM31-53. |
Day 1 |
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I was all ready to post the result and you throw this at me! Such *scratch head* Much confusing. So dilemma. Alexey's vote change came 10 seconds after the deadline but I'm accepting it from when boq said "deal". (As when I saw the "deal" I was considering putting alexey's vote through anyway.) Spoiler for So that means... Nobody was lynched! |
Night 2 |
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Action summary
Last night's actions went for between $MM35-81 Remember to get your bids in for tonight's actions by the end of the day. Trapped players may speak in BTSC but not in game thread. May not vote or be voted for. |
Day 2 |
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GM was the Assassination Corporation Accountant |
Night 3 |
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Action summary
Terrorize Enterprise BTSC is broken until end of N4 Last night's actions went for between $MM36-96 Remember to get your bids in for tonight's actions by the end of the day. Trapped players may speak in BTSC but not in game thread. May not vote or be voted for. |
Day 3 |
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Nobody died. Hmmmm Nope. Still no-one died. |
Night 4 |
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Coolkid replaced benjer. Please, I am begging you all, please try to be active. I just don't have enough backups to replace all the semi-inactive people. There have been the same amount of replacements as deaths! Action summary
Remember to get your bids in for tonight's actions by the end of the day. Trapped players may speak in BTSC but not in game thread. May not vote or be voted for. |
Day 4 |
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Araver was lynched as Green Accountant |
Night 5 - Woahhhh! That escalated quickly... |
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Action summary
Terrorize Enterprise BTSC is broken BTSC is broken until end of N6 Last night's actions went for between $MM31-97. Remember to get your bids in for tonight's actions by the end of the day. Trapped players may speak in BTSC but not in game thread. May not vote or be voted for. |
Day 5 |
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This is a cut-throat business and these guys are getting nasty. After last night's blood-bath, guess it was no wonder that... BOTH GUYS ENDED UP going up against each other but only one died. Framm was Blue CEO |
Night 6 - This is nasty business... |
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Action summary
Last night's actions went for between $MM67-150 Alexey and coolkid are immune from lynch today. They are not trapped so may still speak and vote. |
Day 6 |
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Aoi was lynched as Red CEO |
Night 7 & Day 7 |
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Night 7 Action summary
Last night's actions went for between $MM31-262 Boquise is immune from lynch today. He is not trapped so may still speak and vote. Day 7
Barc is the only possible lynch target and he is lynch saved. |
Night 9 & Day 9 |
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Night 9 Action summary
Day 9 The day lynch is tied. Coolkid has the lynch save. Barc flips a coin and... LIVES! Playing this game forward, there is no way for this game to be decided without a stalemate each night and flipping a coin each day. (Neither faction has money left, either.) I won't allow a faction to lose based on an arbitrary coin flip on the very last day and neither faction has the advantage in the night so... Ballistics Logistics and Psychotic Robotics Joint Win! |
End of Game Roster[]
- Aoi - CEO - lynched D6
- Plasmid - Lawyer - killed N3 by CEO
- GMaster - Accountant - lynched D2
- Boq - Marketing guy - killed N8 by Accountant
- coolkid - CEO
- Cube - Lawyer - killed N4 by Marketing Guy
- Araver - Accountant - lynched D4
- Clozo - Marketing guy - killed N5 by Marketing Guy
- Jay - CEO - killed N4 by Marketing Guy
- Nana - Lawyer - killed N5 by CEO
- Alexeyy - Accountant - killed N7 by Accountant
- Kiwi - Marketing guy - killed N5 by CEO
- Framm - CEO - lynched D5
- Marq - Lawyer - killed N1 by CEO
- Barc - Accountant
- Mew - Marketing guy - killed N6 by Marketing guy
Actions[]
List of actions |
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EDIT HERE |