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Cardcaptor Sakura Mafia II
Cardcaptor-sakura-shaosaku-31737881-1024-768
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Game information
Host Prince marth85
Link Game thread: Cardcaptor Sakura Mafia II BTSC threads
Size 15 Players (Large)
Start Date 1.4.14
Winning Faction Goodies
Roster #, player
  1. Nana7
  2. Framm18
  3. Vommack
  4. Hachi
  5. Fat Tony
  6. Levi
  7. Marq (Panther)
  8. HappyKiddo
  9. Boquise
  10. Jay Gold
  11. Plasmid
  12. Shadow
  13. Benjer
  14. Slick
  15. Barcallica
First to Die Vommack
Last Remaining Nana7, Framm, Hachi, Fat Tony, Marq, Happykiddo, plasmid, benjer3, Slick
MVP Nana
Awards -

Cardcaptor Sakura Mafia II was a game designed and hosted by Prince marth85 based on Cardcaptor Sakura anime/manga. It is sequel to Cardcaptor Sakura Mafia

It began on January 4, 2014 and ended in a Goodie win in D3 (Jan 11).

Game Mechanics[]

Rules[]

  • Tie Rules: D1 = No Lynch / D2+ = Random tied player lynched
  • Shown in NP
    • Kills
    • Successful Saves
    • Redirect
    • Traps
    • Follow Spy
    • Vote Manips
    • Lynch Save
  • Not Shown
    • Spy
    • Block
    • Lie Detection

Role Description[]

Cardcaptors: Be in majority (Indy must be gone)

  1. Sakura - A young girl who was able to open the Clow book but accidentally lost them all upon releasing the power of the Windy card. May block a player each night.
  2. Keroberos - The Guardian Beast of the Seal. He appears to be nothing more than a stuffed animal though. He has entrusted Sakura with the task of recapturing the Clow Cards. He is able to sense the power of nearby cards and identify them. He may spy a player each night. ODTG: He may alter the results of the day's lynch to make someone appear as another. (Lynch Frame)
  3. Tori - Sakura's brother. While not a cardcaptor himself, he does know about Sakura's power (though he pretends not to) and will help when possible. He may redirect an action.
  4. Julian - A close friend of Sakura and her biggest crush. He is very kind and friendly and can use this nature to convince a person to change their vote. (Vote-manip)

Clow Cards: Eliminate Cardcaptors and Li

  1. The Firey - One of the elemental cards and one of the most aggressive. It may kill a player each night.
  2. The Watery - Another of the elemental cards. RID Lynch Save.
  3. The Earthy - Another of the elemental cards. Will form a dome around a player, blocking them for a night.
  4. The Fly - Taking the form of a large bird, it will take a player high into the sky, saving them for the night.
  5. The Shadow - Collects the shadows of others to increase it's power. It will hide among the shadows and spy a player each night.
  6. The Wood - A gentle card that can create branches, vines and roots to grow. It can take the form of trees and plants, following a player to learn who targets them (Follow spy)
  7. The Mist - Will shroud a player in mist which will confuse them, redirecting their action.
  8. The Illusion - It can take on many forms. It's action will be based on a die roll.
    1. Kill
    2. Save
    3. Spy
    4. Block
    5. Redirect
    6. Choice
  9. The Maze - Can create a maze to trap a player. (Saved, Blocked, Unlyncahble)
  10. The Libra - Can tell when a person is telling the truth or lying. Day ability: Chooses a post made by a player and is told at the end of the day if the player was lying in the post chosen. (experemental role)

Indy - Out of 5 potential targets, must outlive 3 and RID kill 1

  1. Li - A member of the Li clan, a clan of sorcerers. A rival of Sakura who believes he should be the one to control the power of the cards. May RID kill a player each night. N1/D1 immunity. Appears saved by The Fly or The Watery.


Host's Summary[]

Game Idea and Expectations[]

Game[]

Sorry work related issues and an absolutely horrible government computer prevented me from getting this up in time but congrats to the goodies on the win. Had Plas not changed his vote last moment, this would have gone for another day but I see no way he would have been able to win after that anyway…

I can also chock this up to non-use of abilities. N1 the baddies missed using Kero’s spy and N2 missed using Sakura’s block which could have changed things drastically if used. Jay was the main one posting but very little discussion from the other members :-/ The 2 successful saves didn’t help matters either though.

I think I will give MVP to Nana on this one. Though a little luck was involved she still used her abilities to their fullest. N1 she rolled save and saved herself and N2 she rolled choice and chose to use the spy to find Shadow out.

So once again congrats to the goodies!

By Prince Marth

Special commendations[]

Host disappointments[]

Alternate endings[]

Winning Faction[]

  • Nana7 - The Illusion
  • Framm18 - The Maze
  • Hachi - The Wood
  • Fat Tony - The Fly
  • Marq - The Libra
  • HappyKiddo - The Shadow
  • Boquise - The Watery
  • plasmid - The Earthy
  • benjer3 - The Firey
  • Slick - The Mist

Day and Night Posts[]

Intro N1 D1 N2 D2 N3 D3


End of Game Roster[]

  1. Nana7 - The Illusion
  2. Framm18 - The Maze
  3. Vommack - Keroberos - Lynched D1
  4. Hachi - The Wood
  5. Fat Tony - The Fly
  6. levi - Julian - Lynched D3
  7. Marq - The Libra
  8. HappyKiddo - The Shadow
  9. Boquise - The Watery - Killed N2 by The Firey
  10. Jay Gold - Tori - Killed N3 by The Firey
  11. plasmid - The Earthy
  12. Shadow - Sakura - Lynched D2
  13. benjer3 - The Firey
  14. Slick - The Mist
  15. Barc - Li - Killed N2 by The Cardcaptors

Actions[]


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