This was so fun. I got to be an active host and re-hash one of my more successful mafias. Halloween Mafia IV was a good one. It was a bit of scum mafia thrown into my typical MM game with a fun indy twist to keep the themes quiet. I'm quite pleased that a very similar set up led to a goodie victory instead of a baddie victory, especially since I didn't check the balance of that old game before designing this one based off of it. For any people new to this site, check out that game specifically to see what I went with for the themes then.
I was very obvious with the hinting I felt. For Halloween Mafia IV I did the comic book thought bubble for the logo. This one I tried to recreate a campaign sign, which went over fairly well. I decided to use first names only as last names would be a giveaway. That plus the night posts made it fairly obvious what I was doing which is what I wanted. I wanted people to talk about the theme and give the indy a chance. The whole point of the indy was to give people reason to think twice about hinting. The more you hinted the better chance that Jay found out your role.
Jay did a great job this game. He used his spy to aid the goodies this game, giving them Aura N1 on a platter which was a big hinderance for the baddies. That and Gubbey's lucky spy on Barc which led to the RID Kill use made it a tough job for the baddies, leaving the new Gorilla and the inactive Dee to pick up the pieces. Jay did get close, but as I hinted at in the night post, he guessed too soon. Jay was allowed one guess per cycle which, if correct, would end the game with a victory for him. He guessed D1 and D2 with very little success but with his successive spies he got 9 of 14 the next day. He had 3 spies and he had spied 2 of the 3 goodies he got wrong. However, he was scared that either Dee would die N4 and the game would end or worse he would die so he decided to take a stab in the dark and only got 10 of 14. I'm almost certain he would have gotten 14 of 14 today and would've enjoyed candy instead of more popcorn in the final post, but that's the way it goes sometimes.
I also decided to put 2 killers in this game. Marth was the slow Night Kill, and Hirk was the even night RID Kill. I gave Marco this role because his was the name that would most giveaway the theme except for Donald, who was the goodie who knew the theme, thus why DM was so vocal from the very beginning. I wanted to make sure that the goodies couldn't figure out their role without a knowledge of politics which some but not all people had. After looking at all of the goodies actions, I determined that the MVP deserves to go to Marquessa. I was torn between Gubbey and Marq as Gubbey took over for Boq very short notice and did Boquise justice by RID Killing to top baddie using the combo of roles he had. But Marq had a lot of things figured out and led the majority of the lynches, which led to a victory despite her only successful save being Jay.
Overall I think it was a good game. I always like having elements of surprise in my game. I want there to be some logic but I also want people to have to think on their feet so to speak. I enjoy people being faced with a problem with their logic and seeing if they can adapt to it. I also enjoyed being able to sneak politics into a mafia. While my liberal self is mad to have to label the slew of Republican nominees as 'goodies', it just happened to fit the mafia style. It was an "informed" minority versus an "uninformed" majority. I hope everyone enjoyed the mafia and I'll see you soon enough.
It was finally that time of the year. The house was lit up bright as ever with beautiful lights outlining each roof and window. The yard was decorated in the most amazing fashion with everything you could possibly think of for the occasion. All of the rooms were trimmed for the holiday and the smells that filled the house were just so...so...pumpkin spiced? Yes, I am of course talking about Old Man GM's favorite holiday, Halloween . Old Man GM was a fun-loving man who lived with his wife and kids in the biggest house in town. Every Hallow's Eve, he would invite the whole town to his house for a party and costume contest for the kids. All the kids knew that he was in favor of all the kids dressing up as a group of some sort. Team costumes, as they learned during parties in the past, would win the the 5 gallon tub of candy grand prize, topped off with a 5 pound sticking out of the top.
The rich kids knew what to do. They were around last time and seemed to win every year. They've split the five gallon tub of candy before and were ready to do it again. This year, they decided to go as the scariest thing that they and their very rich parents knew of...
Meanwhile the rest of the kids near GM weren't nearly as well off. They were left to watch the rich kids take all of the candy year after year, and in some cases their fates were even worse. They heard stories of three years ago where the other kids didn't even get to make it to the party. They were determined to ensure that they not only made it to the party but also won the race to the candy. One of them gave everyone ideas for costumes and now it seemed that the rest of the kids were ready to try and dress up as the scariest people they knew of this year...
So here we are again, with many many costumes, lots of haunted places to go and oh so many gruesome Halloween themed deaths. Will the rich kids win the day and be able to get the bucket o' candy by default? Or will the other kids rise up and usurp the candy bucket throne? Sign up to find out in the SEVENTH INSTALLMENT OF...
Night 1 - Taking out the kid gloves
The Goodies were ready to make the first strike against the baddies. Tonight, it was decided that good ol' "Chris" would make the first move, and would build a brand new path for Gorilla to follow tonight, which kept him away from his target destination.
Meanwhile, "Ted" was definitely feeling the heat from the west, so he felt it best to simply trap Slick, forcing him to be silent both night and day.
Lastly, "Carly" felt it was best to find a target for the special brand of Hellish Poison that she knew about so well and she was able to connect with her target without any trouble.
Meanwhile, the baddies had made their plots and decided to start out by having "Martin" block Dee so she couldn't run left of anyone...
After that, they had a big party and grabbed none other than Coolkid. They took him to the old school auditorium and just offstage there was a space just for him. They took the high road and grabbed one of the old microphones and slammed the end of it through his torso, leaving him to bleed out all over the carpet in a way no one could see until it was too late...
Day 1 - Dead in the polls
It kinda made sense actually...the person who died today was sorta already dead in the water, and they were already out of the race too...so I don't have to say much. Aura said goodbye to this Halloween, and someone was one step closer to their goal.
Also Slick is no longer trapped and I have PMed Gubbey to take over for Boq.
Night 2 - Oh I Only wish I knew before...
Today the goodies were rejoicing that one of the baddie costumes was gone, but that didn't stop them from getting to work.
First, they decided that "John" would redirect Yuli tonight, though he did it in a different way. He decided to make sure there were lots of potholes in Yuli's path because he doesn't like fixing roads...
Then, good old "Ted" decided to run over to Marq's house and talk at him obsessively all night and day...
Next, it was time for "Carly" to choose a new target tonight, having decided that her previous target could repair themselves...
Finally, it was up to good ol' "Ben". Ben actually saw that "Martin" was also in the neighborhood and told him that "I think you're looking for the Jay behind the counter" so "Martin" with "Ben"'s help went at kept Jay from doing anything
The baddies decided that the obvious was too obvious tonight, and decided it best to dispose of Yuli by sending him to the graveyard of a certain dead costume and letting him have his way with him.
Day 2 - The Heat is ON
It was a long day in the cul-de-sac. The kids were fighting between two people. Gorilla and Okosan were both trying to stay alive, but Okosan cooed his way to safety sending the gorilla to extinction...or so it seemed. At the end of the day, it seemed that someone was handing out free votes! These extra votes berned everyone up and ended up adding three votes to Okosan's total making it a 5 to 5 tie . That meant, according to the ancient rules of the cul-de-sac, someone not in the tie would win. It seemed that today's lynch-ee would not be the shiniest of two turds, but in fact be none other than...Hirkala. The players gasped and sent Hirk to his grave. Hirkala had unfortunately (and ironically given his name effect) felt the bern...
Night 3 - Dumb ways to die
Today was a very interesting day indeed on GM's infamous cul-de-sac. The goodies were all up in arms about yesterday's controversial lynch. They wanted revenge for the fiery death of their pal.
First, they thought it would be best if "John" took a visit to Gorrila's state and made sure that he found a new target for the night.
Then there was the case of "Martin", who found that Slick would be a good target for the night. He was stopped by Martin, but then Martin saw Slick start glitching out. It seems that "Carly" had gotten to him first and soon his systems were corrupted and Slick was no more.
Speaking of killings, it seemed that "Mike" had been biding his time. He looked the mighty seemingly unstoppable force that was Barcallica, and with God as his witness, struck down the one who he knew to be evil...
The baddies, trying not to be outdone, made a clever plot for Jay. It seemed that they wanted to give him a good old email scandal since they knew how effective they could be. However when they began starting up the server, they got a funny message...
"THIS SERVER IS PROTECTED BY "RAND". YOUR SNOOPING WAYS ARE NO MORE"
The Baddies, foiled by "Rand", knew that they had missed a wonderful opportunity...
Day 3 - Predicting the future
Today was an easy vote, as it was time for Martin to make his exit official, as if we didn't see it coming already
Night 4 - Narrowing it down
Tonight was a simple night. "Carly" had found a target. That was all that happened tonight...
Day 4 - Build a big wall...and make GM pay for it
The goodies were on a roll. 3 baddies down, 1 to go. Now just to figure out who the last baddie standing was. Dee was the odds on favorite of the people, and no amount of free stuff could save her, so without a fuss, she began to feel her own bern and burned at the stake.
The remaining kids then made the short walk to GM's Halloween Party. They came in and GM immediately took notice.
"Why kids, you look absolutely magnificent this year! Look at you Darthmask, with that blonde wig and giant wad of cash. You could be a mini "Donald Trump"! Marq, with that curly hair and fiery passion. "Rand Paul" I presume? That's adorable! And you Okosan, you look like that pigeon-toed "Jeb!" Little Marth even decided to be a young "Carly Fiorina". That is so cute! And look at this! Saab as "John Kasich" and Gubbey as "Mike Huckabee"! How wonderful! You are all so precocious. If only the real ones could be haha! You kids deserve all the candy this year...but wait who is this?"
GM looked at a very disgruntled Jay Gold. "Who are you supposed to be Jay?" GM asked
"...a Libertarian...Gary Johnson" Jay mumbled. "I was so close. If only I had known that they couldn't kill Bernie tonight...I would've..."
"Aww don't feel bad Jay. You did a good job. At least you made it to the party!" GM grinned.
Jay smiled, still banging his head against the wall . GM then went to his mantle and pulled down the giant tub of candy.
"I think you kids deserve this" GM said as he dropped the bucket on the floor. The poor kids eyes widened as they gazed upon the bounty before them. They knew that last time GM had a party like this, the rich kids took it all. Now it was all there's, and the goodies happily enjoyed all the candies they could fit into their tiny little stomachs. Meanwhile Jay...well all he had was