Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|Size||20 Players (Large)|
|Start Date||July 21st, 2008|
|Winning Faction||Quarky Agents & Indy (Jihadist) & Mafia|
|First to Die||King of pain & Scott|
|Last Remaining||CherryLane, Nayana, Dusty, Yoruichi-san|
Mafia IV was a game designed and hosted by Unreality.
It began on July 21st, 2008 and ended in an Mafia win after D3 (July 29th, 2008), after Quarky Agents completed their wincon N3 and Jihadist completed his secret wincon D3.
- Mafia: coordinate your abilities well, try to avoid detection, and try to figure out who the Inspector is based off of the Bomb. There's a zillion more things I could go into, the Mafia is very complex... though one more point I want to make is that you should obviously be reluctant about taking out the Bomb, but don't not consider it- the Bomb poses a very real threat to the Mafia- as both a lie detector and as a sitting explosive. If it comes down to 1 Mafioso left, there's a 1/2 chance the Bomb will take the Mafia with it to the grave. And the Bomb might be more forthcoming about what it knows because of its extra security- don't let the Bomb take advantage of your fear
- QAs: a good strategy here is persistence- if someone keeps going after the same person, the other QAs should take hint and join that person, thus getting a kill and uniting the QAs. Try to figure out who the GR is and get the GR out of the way before the Illusionist dies, then kill the Sphinx. If it comes to the secondary mission, first figure out a logical reason to condemn the target before blindly accusing them
- Grim Reaper: you may be invincible the first night & day, but you still don't want to be targeted, as your role is revealed (most likely). Avoid suspicion constantly, and watch and wait, trying to figure out who the Defender and Ninja are. A different, very risky strategy is to play a waiting game- don't kill (so that people think you are dead, and no GR accusations are thrown around) until the Defender is dead and you know who the Ninja is. Then strike swiftly to win the game. If the Defender isn't going to be killed, you might have to silence the Defender yourself and then kill the Ninja two nights later
- Innocents: try to figure out who everyone is, and keep all the possibilities in mind. Just because someone claims to be something and nobody objects doesn't mean you should trust that person implicity- or anyone implicitly. Many Innocents lie too, and lying doesn't mean baddie. This is a game of deceit, so play your cards carefully and don't give out too much info about yourself. Don't let yourself get swayed into voting, and think about the choices and reasons involved- though sometimes it's a good idea to go with the flow. Know every perk about your role and maximize your role to the biggest possible advantage. Always be thinking of schemes. If you are a healing role, don't blindly give protection (they could be the Assassin, or any baddie trying to absorb protection from Innocents OR trying to get it to ward off enemy baddies). Discovery roles have to be the most reserved in revealing what they know (especially the Inspector) as the baddies want them dead. The Bomb should take advantage of the fact that everyone is reluctant to take you out. As for killing roles, the Defender should obviously lay low, but try to protect the Ninja from lynchings. The Ninja should exercise the right not to kill at night if he/she is unsure of who is Innocent and who isn't.
Mafia - 4 Mafiosos (Godfather, Thief, Assassin, Bankroller) - know who each other are. Can PM freely at night, but not at day. The Mafia kills each night. Each of the Mafiosos' special abilities are useable any night but not 2 nights in a row. Wincon - kill everyone except Mafiosos.
- Godfather - (any night, not 2x in a row) see the faction of 1 person (a faction is: mafia/innocent/QA/GR)
- Thief - (any night, not 2x in a row) steal from 1 person and assume their identity the next day if the Spy investigates (even days) or if Inspector is getting the Thief's identity PMed the next day (odd days)
- Bankroller - [any night, not 2x in a row] rough-up someone, beating them up, which is a message to stop your accusations the next day, and a warning that the Mafia will kill you if you don't stop or if you reveal you were roughed up. Also, the Bankroller's identity (including the Bankroller status) is revealed completely when he/she is killed, no matter day/night/whatever
- Assassin - (any night, not 2x in a row) if the Assassin is using his ability at the same night that a Doctor or Healer has decided to save the Assassin, the Assassin kills the Doctor/Healer (or both if both decided to save the Assassin that night) after the Doctor/Healer saves the Assassin (if saving is necessary of course, otherwise the Assassin just kills the Doctor/Healer/both)
- Special Mafia Wipeout: if the Mafia are sure of the Inspector's identity, they can do a "wipeout" where they all come and kill the Inspector. Doctors/Healers/Sphinxes around are all killed on the spot on the wipeout's path to the Inspector, who is also killed. However, if the Mafia were WRONG about the Inspector, all those people (or just the non-Inspector) gang up on the Mafia and it's a Mafia-wipeout, the other way around
Quark Agents - 3 Quarky Agents - do not know who each other are (at first). The QAs kill each night. Must have majority to kill. If they do reach this majority, those who were part of the majority meet each other and get to PM with each other at any time (day or night). WinCon - kill the Sphinx. If they fail, they are immediately notified and a secondary mission is given: lynch a specific person the next day (the person is chosen randomly by me and is not a QA). If the QAs fail the secondary mission, their aliases are discovered and they are mass-lynched along with the actual person being lynched
- Master of Disguise - if the Bomb lie-detects a statement by or about the Master of Disguise, the MoD can decide what my reply will be
- Master of Espionage - can spy on one person every night. Gets told "Innocent" or "baddie". Influence-able by the Thief
- Master of Subterfuge - if the MoS is lynched while 1 or more living QAs are in communication with the MoS, the MoS escapes the lynching
- 1 Grim Reaper - kill every even-numbered night. Invincible for first night and first day. WinCon: kill the Ninja. If the Grim Reaper fails to kill the Ninja, the GR is outta the game
Innocents: win by killing all the baddies. Each Innocent has a special role...
saving roles = Doctor, Healer, Illusionist
- Doctor - save one person each night. Not same person 2x in a row. Can save self only once
- Healer - same as Doctor, but different methods of medicine
- Illusionist - save one person every even-# night from the Grim Reaper only. If the GR dies before the Illusionist, the Illusionist becomes the Sphinx
- Sphinx - every odd night, turns into a sphinx and protects one person. If baddie trying to kill the person can answer a riddle correctly, the sphinx steps aside. If baddie can't, all baddies in that faction die (or just the QAs that decided to kill the target that night). Baddies have the option of stepping down if the riddle is too hard, they only get 1 guess
discovery roles = Inspector, Spy, Bomb
- Inspector - gets PMed, every odd day, a baddie identity in this order: Mafia, QA, Mafia, QA, Mafia, QA, Mafia. The order is determined at the beginning of the game by me randomly, so dead people may be included.
- Spy - PMs me one player each even day, I reveal their role
- Bomb - (knows Inspector & is known by Mafia) can use lie-detect ability any night, but not two nights in a row. If Bomb is lynched, 1 person that voted for him/her is blown up with the Bomb. If Bomb is killed at night, there is a 1/2 chance it will be a dud and a 1/2 chance it will take one of its attackers with it in a fiery explosion
killing roles = Ninja and his/her Defender
- Defender - (knows who Ninja is) no special powers on their own. No matter when the Defender dies, his/her role is revealed
- Ninja - ancient warrior and nemesis of the Grim Reaper. While the Defender is alive, the Ninja cannot be killed at night, but the Ninja can be lynched any time. The Ninja kills for the Innocents on odd nights except the 1st night
other roles = Janitor, Warlock, Jihadist, Atheist
- Janitor - the Janitor, after his/her many years of watching and learning, has adopted many vital skills. Each night, I roll a 6-sided dice to determine the action of the Janitor (saving, killing, guarding [1/2 kill attacker, 1/2 die for the charge], discovering specific role, impersonating, or free choice of the previous 5 if a 6 is rolled). The Janitor picks a person other than themself and then I tell them what the action is, to which they can either decline or carry out the action (or choose the action to carry out, if I rolled a 6)
- Warlock - the Warlock is a cruel, anti-social magician and a longtime enemy of the Quarky Agents. The Warlock can bewitch one person every day (if they PM before the day is up) and if that person is a Quarky Agent, they explode the next day. The Warlock is a semi-independent character and wins by killing ALL THREE Quarky Agents in this manner. Otherwise, the Warlock wins with the Innocents
- Jihadist - the Jihadist can kill anyone at any time in a suicide bombing (ie, both people die) - Secret WinCon as Indy
- Atheist - the Atheist is favored by the Host God Unreality. The Atheist cannot be lynched and, on the 3rd day, can convert one more person to atheism. The new atheist, in addition to their previous role, cannot be lynched either. If either atheist is lynched, they get out of the lynching via divine intervention (ironic, lol)
Additional Roles: These are roles that are independent of your main role...
- Tiebreaker - randomly determined by me. If there is a lynching tie, and the Tiebreaker is on one of the tying sides, that side wins. Also, if there is a tie but the Tiebreaker is NOT on one of the tying sides, I will PM the Tiebreaker and he/she will choose the winning side. If the Tiebreaker dies, he/she must PM me the identity of the new Tiebreaker
- Masked Lovers - these tragic romantics don't know who the other Lover is, but if one of the Lovers is lynched, they recognize their Lover and the two die together. The Lovers, being tragic and all, consist of 1 baddie and 1 Innocent. Thus both Lovers are informed that they are a Lover, but not the identity of their fellow Lover
Quark Agents: - won in N3
- Brandonb - Master of Subterfuge
- Joe's Student - Master of Espionage
- Mekal - Master of Disguise
- Dawh - Jihadist - Secret wincon achieved D3
Mafia - majority after D3
- Cherry Lane - Thief
- Nayana - Assassin
- Dusty - Godfather
- Yoruichi - Bankroller
Day and Night Posts
|Envision the country of Content Phoenix:
From the vast desert stretching into the south, and to Quarky. In the desert you may be able to make out a small oasis, interlaced with canals and palm trees and broad, bronze plazas, surrounded by the drifting sand. This is Oasis.
Follow the desert to the west, as the sand blows away, revealing dry scrubland and eventually a deep canyon system, where a grandma once told her grandchildren a story in the town of Tumbleweed. Across the canyon the grass is greener, and stretches out to the sea, far off and twinkling.
Follow the rocky coastline north until you reach the Port of Unreality, a trading town with distant archipelagos on the other side of the globe. Watch the merchant ships and great barges flocking the massive harbors like the graceful swarm patterns of bugs.
Now follow the trading road that leaves the Port and travels east across the temperate terrain to the town of Awesomeville. This is a town, although small in size, of much importance. But for now we will skip it.
Continue east, along the road and through tangled forests and eventually broad hills that gradually get steeper. In a rather mountainous basin lies Denbrain, the capital of Content Phoenix, where waterfalls splash and gurgle from high cliffs in the mountains surrounding the capital. What is east of Denbrain? More mountainous terrain. What is north? Wild but beautiful land, hills and small mountain chains and forests and lots and lots of lakes, where people of nature still live.
Bla bla bla. Back to Awesomeville!
Awesomeville, located along the trade route between the Port of Unreality and Denbrain, is of course a prime target for the Mafia. Once, the Mafia had managed to take over the city, but it was restored, and a few months later, the Innocents triumphed. The Mafia's attention had shifted to Oasis temporarily, to thwart the competition of the Quarky Agents, but that was just a diversion as they snuck some of their best Mafiosos back into Awesomeville to have another go.
Little did they know, Quarky was plotting its revenge, planting 3 agents in Awesomeville to activate and attempt the same missions they had failed in Oasis. Everyone gets a second chance, the Quarkies reasoned, and they found their second chance all right.
And of course... need I even mention it? After his downfall in Oasis, the Grim Reaper had fled back to Awesomeville to live there in his favorite town once again. But now that exciting times were returning to the sleepy town, the GR was ready (and eager) to pull out the ol' scythe and start slicing people left and right. Rumor had it that the Ninja was in Awesomeville too, and the Grim Reaper was determined on taking down his ancient nemesis.
The citizens of Awesomeville- the Innocents- were ready to triumph once more and banish the baddies. It would be more a challenge, that's for sure. The war is on. The game is on. Which side are you on?
DUN DUN DUN.
Coming soon to a forum near you.
Back to Denbrain... a many-tiered city rising from the tropical basin, into which many waterfalls plunge from the mossy cliffs. On one of the highest tiers, from a vast building, a hand sticks out of a window, attaching a scroll to a pig's foot. You can barely read the top of the scroll: 'Attention Citizens of Awesomeville! You are in danger! We-' but then the messenger finishes tying it to the pig's leg and the arm withdraws.
After an hour-long walk, the pig is at the top of a mighty cliff that hides Denbrain from its western flank. The pig takes a few steps back and then begins to run, its tiny legs flashing like pink pistons as it approaches the dropoff of the cliff- which falls thousands of feet into the plains. Far off twinkle the lights of Awesomeville.
When the pig gets to the cliff it leaps into the winds, cruising via momentum for a few seconds, before it begins to fall... then it unfurls its wings and soars across the blue sky, gliding on the thermals and updrafts. Squawking, it epilocates Awesomeville and hones in, gliding closer to the small town. After an hour of flight, the pig lands unceremoniously in someone's garden, splattering their fence with mud and uprooted turnips. It has a sudden desire to start eating the plump vegetables, but then remembers its duty. It waddles out into the street- for a being that's so graceful in the sky, the pig sure is ugly on land. Outside, night is about to fall, and the sun is quivering in the distant west, as if unsure of whether to drop below the horizon.
A dark figure steps out from an alleyway. The figure is wearing black rogues' clothes, black leather gloves and as for the face, the pig can never remember human faces very well. It can't even tell between two sexes, just like most humans can't figure out a pig's gender just by looking at it (though another pig certainly can). The darkly dressed person approaches the pig, eager to acquire the important message from Denbrain.
Is this my receiver? the pig wonders, temporarily confused. All messenger pigs are taught rudimentary martial arts in case someone tries to intercept the message, but this person wasn't being very hostile. They carefully lift the pig's left hind leg and slip the message off, unfurling the scroll. After they read it, they grin in satisfaction and pull a lighter from their dark clothing, clicking it back and setting fire to the corner of the scroll. Then they drop it into the wind as the fire consumes it, quickly turning it into ash.
The pig turns and spreads it wings, gritting itself for the harrowing flight up the cliff. It sprints down the street, yarbling wildly as it leaps into the air and takes off, away from this strange town of Awesomeville where black-clad figures burn scrolls. Three more messages and I can retire, grunts the pig to itself.
Back in Awesomeville, the burned and tattered remaining piece of the scroll is blown into an alley and forgetten, its scorched edges unaware of the secrets it contains.
The dark figure hurried down the street, pulling of his/her dark gloves. Night was falling on Awesomeville, and everybody knew that somebody seen outside at night was probably a Mafioso... or a Quarky Agent... or a Grim Reaper... or a Ninja... or a Doctor... or a Healer... or an Illusionist... or a Sphinx.
Hmmm, the dark-clad figure thought. Maybe it's more complicated than I realized. Then he/she disappeared into the liquid shadows.
On the horizon, the sun finally set, casting night on the town
|Night One - Awesomeness in Question|
The moon hung low over Awesomeville, smiling down on the awesomeness as a crowd of moviegoers left from a late-night show at the cinema. They were laughing and talking and enjoying the hot summer night air, occasionally ruffled with a pleasant breeze. A late-night swimmer padded down the road from the peaceful residential areas, holding his wet shirt and leaving a trail of wet footprints behind him on the black pavement. He made it to the lemonade stand just before it closed, and bought himself an ice lemonade, and another for the pretty girl standing over there on the sidewalk. A bat fluttered by overhead, looking for a nice bat house to spend the night in. Yes, Awesomeville was a fun town.
But the awesomeness was in question.
In the tangled alleyways of the commercial part of town, where coffee shops and chocolate stores and sidewalk cafes and two-story bagel bakeries dotted the roads, a door opened quietly in the night to let a tabby cat into the alley. While the door was open, steam rolled out of it like a sauna. The door began to swing shut- no, wait! A figure dressed in black caught the edge of the door just in time and slipped inside.
The man found himself in the steamy kitchen of an Italian pasteria, empty of chefs now- but not completely empty. His hand twitching near his gun holster, the man stepped across the white tiles toward a metal table in the back of the room, where racks of pasta noodles hid the table from most of the rest of the kitchen.
Four people sat at the table- they were just shadows, wreathed in steam. The hitman had never seen any of their faces, and had no desire to- it was not part of the contract.
The people, who had been playing cards, set their hands down, suddenly losing interest in the piles of poker chips. One single card mattered more- the card was drawn from one of their pockets and set onto the metal table. A hand slid the card over to the hitman, who picked it up gingerly. The card was a driver's license, and on it was a face. The hitman nodded.
"I'll do my best," he said.
Another end of town
Puzzlegirl threw her shoes into a closet and closed the door behind her, smiling to herself as she sipped some iced lemonade that a cute young man had just bought her. She switched on her light, and froze- and it wasn't because of the lemonade. Her house was ransacked! Items were strewn across the floor and smashed against walls. Drawers were left open, clothes hanging out of them like cloth waterfalls. Puzzlegirl moaned. Her good day had just ended in a theft. Oddly enough, she couldn't find much missing. Just some identity papers, and hopefully not enough to steal from her bank account. Just in case, she called her bank, but it was closed.
"Whatever," she mumbled to herself. "I'll find out in the morning."
The Healer strode across the wet grass, keeping an eye out for the person he/she had been tailing all night. A weathered bronze statue of Lord Awesome, the founder of Awesomeville, riding a bucking horse watched the Healer with a valiant expression.
There! The Healer saw his/her patient, lying on the grass, coughing as he/she reached for something that was next to him/her. The Healer's heart skipped a beat- was he/she too late?
He/she sprinted across the moonlit park, ignoring the beautiful Fountain of Awesomeness that splashed constantly, 24/7. The Healer knelt by the patient, to discover there was nothing wrong with them, they were just applying some first aid to a minor bruise. The Healer had picked the Doctor to save!
"Why aren't you out saving people?" the Healer ventured. "Baddies are back in Awesomeville, ya know."
"Exactly!" the Doctor exclaimed. "It wouldn't do any good to die the first night, would it? That's why I'm saving myself." The Doctor stood up, packing up his/her first aid kit. "It would be a random choice anyway, the first night, and I might even accidentally save a baddie. I'd rather wait until stuff starts happening to see who I want to save."
"But you can only heal yourself once," the Healer said, but the Doctor just nodded. There was a moment of silence, then the Healer extended his/her hand, and the Doctor took it. They shook hands, nodding to each other. Now that the Healer and the Doctor knew each other's identities, they would be able to coordinate their activities.
"Why did you pick me to heal?" the Doctor asked, as they walked past the fountain. "Just curious."
"No reason," said the Healer. "I just rolled a die."
The Doctor chuckled. "I almost wish that someone would've tried to kill me tonight- saved by two different people! Hehehe..."
A few minutes later, across town
Scott could've used some saving himself.
"Where the hell is my driver's license???" he snapped to himself as he struggled through the glove compartment of his car. The last thing he wanted to do was to go for a late-night drive to Tooth Fairy Dentistry, but his dentist was a bit peculiar about appointments- even ones that were an hour after midnight.
Scott's car was parked in the middle of his driveway, which was shielded by bushes on both sides, so he never saw the hitman as the killer approached, calmly holding a pistol equipped with an incredibly long silencer.
"Looking for something?" the hitman asked quietly, once he was just outside the window. Scott looked up in surprise, to see a man looming over him outside the passenger's window! Indignantly, Scott rolled down the window.
"What do you think you're do-" Scott began, before something fell onto his lap. It was his driver's license! It was also the last thing he ever saw.
Across town (again)
At another corner of town, a Quarky Agent snuck closer to Kingofpain's house. Was that a laser sensor underneath the doorway? A security camera near the mailbox? Nervous, the QA inched closer. Nearby, a streetlamp cast its eery glow onto the pavement, bugs swirling in its light like a luminescent whirlpool.
Something flickered, and the QA froze. What was that? He/she scanned the shadows, looking for the source of movement. Another person! Shakily, the QA lowered himself/herself into the bushes. Was that a Doctor? A Healer? The Janitor, acting as a bodyguard? The QA watched as the figure approached KOP's door, just as hesitant as the QA had been moments before. What was going on? Had the Mafia marked KOP for death as well?
Then the QA saw a tiny device in the other person's belt, and understood. It was an exotic grapple/lockpick hybrid device. Something only spies from the country of Quarky had. The unthinkable had happened: both QAs had picked Kingofpain!
The QA stepped out of the darkness and approached the other QA, pulling from within his/her coat the ancient badge of the Quarky Agent. The other QA nodded, and the two set to work disabling the security around the house. It was a lot of security, too... odd. Finally, the two QAs found their way into KOP's bedroom, and they saw KOP watching the Ninja's night training session carefully. They had found the Defender on their first try, no less! The Defender quickly shut off the monitor and spun around to face his adversaries.
"How did you find me so soon?" KOP stammered. He was in shock. How could this happen?
"Sheer luck," said one of them. "3 is my favorite number. You are 3rd on the list."
"I figured you would be dangerous, no matter what you do," the other said. "It looks like we were both right."
"So how is this going to work?" KOP asked, chuckling. "I've already sent an alert call to the Ninja, you guys won't stand a-"
A knife clicked open and was rammed into KOP's stomach. His sentence was cut short by a bloody cough and a thump as he fell to the ground, dying.
"Don't lie to me again," one of the Agents hissed. Then the two QAs coalesced into the shadows, exchanging their identities so they could plan future kills.
Later, the sun broke above the edge of the horizon and shed light on the sleepy town, which was soon to discover it wasn't so sleepy after all. The Mafia was back! The Quarky Agents were here! The Grim Reaper was in town! The Innocents would have be vigilant and cunning to rid the baddie menace that has infested Awesomeville! As was customary in Awesomeville, the first lynching would be trial by fire... every villager brought a lit torch with them to the town square, where the fun would begin..
|Day One - Trial by Fire|
It was neither night nor day, evening nor dusk, sunset nor moonrise. The town of Awesomeville was bathed in a perpetual twilight, casting a golden sheen across the town square, where torches flickered like marsh lights in the evening haze.
"...Burnburnburnburnburnburn..." the Awesomevillians (which is the opposite of Awesomevillains, the placement of the 'i' and the 'a' matter!) chanted. Torches were shaken up and down in anticipation of the trial by fire.
Rather, the trial by fire had already happened- and Puzzlegirl hadn't stood up to the crowd's definition of who was innocent and who was a baddie. It was time for a lynching! Puzzlegirl (doused in gasoline) was strapped to a pole in the center of the town square. Bags of woodchips were scattered underneath her.
"This isn't fair," pleaded PG, but she knew it was helpless "Awesomeville doesn't have a mayor, just an electorate body- so how am I supposed to be pardoned?"
"You're not supposed to be pardoned," Brandonb cut in, waving his torch. "You're supposed to burn!"
Puzzlegirl gulped nervously and looked out at the crowd. "C'mon guys... you know I-"
In the last movement her eyes would make before meeting the flames, Puzzlegirl looked wildly around. "PLUG YOUR EARS!" she shouted.
The murmur of voices had reached a crescendo: "Burn! Burn! Burn! Burn! Burn!" With that, the torches dipped in and set fire to the bags of woodchips. Puzzlegirl had only a few seconds to scream before the fire engulfed her- and then....
The center of the town square erupted into a massive fireball which flung bodies away from the epicenter in roaring shockwaves. The explosive flames took a long time to be put out- it was truly a trial by fire.
The square was smothered by dark ash, and people lay in the burnt ground, coughing and sputtering. Puzzlegirl had been the Bomb, but luckily only one person had been killed, one of those who had voted for Puzzlegirl, randomly ripped apart by fire since they had been so close to the explosion.
Coughing from the smoke, someone flipped over the burnt body. It was Mekal. The Trial by Fire had resulted in two deaths- one of them, an Innocent, and the other, unknown. One thing was for sure: tonight would be a deadly night.
After the villagers cleaned up and hurried home, the Masked Lovers met under the moon's vibrant glow, but quickly separated. One of them was a Mafioso, after all, and they were scared of the bandwagon going on to kill the Masked Lovers. Still, they did not know each other's identities.
Finally the moon hung high in the sky, and the baddies of Awesomeville were preparing for their kills. The Grim Reaper finished sharpening his/her scythe, smiled, and then stepped into the night air. Yes, it would be a deadly night.
|Night Two - The Ancient War Continues... or does it?|
The Illusionist murmured slowly and softly, his/her hands moving with the patterns of ocean wind and icy fire and golden sun.
Wait? Is that another Akaslickster in the room!
Slick looked at his illusion copy and frowned. "I need to straighten my suit here, and here," he muttered, making the necessary changes. The Illusionist flicked his/her fingers and the carbon copy emulated the real Slick. The Illusionist smiled. He/she was really getting the hang of this illusion thingy.
Then it all went downhill.
The door slammed open, splinters flying everywhere, revealing a windy night. A fast-moving figure dressed in bank clothes burst into the house and (ignoring the Illusionist, and walking straight through the illusion copy) slammed Slick in the stomach with a clenched fist. The Illusionist tried to stay silent and hidden, scurrying back slightly to avoid detection. There was nothing he/she could do when the Mafia's Bankroller came a calling- the world of the (apparent) supernatural was the Illusionist's realm- he/she could save only from the Grim Reaper.
Slick doubled over in pain, but the Bankroller wasn't done. He/she kneed Slick's head up to make the man (his face now bloody) standing straight up, where the Bankroller punched him again, sending him sprawling into his armchair.
"Let that be a warning," the Bankroller hissed. "From the Mafia. If you persist in your current line of accusations, we will kill you. If you reveal that you were roughed up, we will kill you." There was a slight pause, where nobody moved. Slick looked up at the Bankroller with mocking, bloody eyes. The Bankroller flicked a gaze toward the hiding Illusionist before spitting and walking to the door. "Have a good day, Mr. Slickster."
The badass exit through the shattered doorway was going well until the Bankroller tripped on a bucket. "F***," he/she hissed, and kicked it aside, then rushed out of the house. However that was the reason why the Bankroller didn't see the two Quarky Agents creeping up on the house from opposite directions.
The Illusionist did. "Slick," he/she hissed. "Slickster!"
"Wha-" Slick mumbled, dazed and incoherent.
"We have to hide! Or something!"
"Too late, magic boy/girl," chuckled a voice from behind, and chloroform was pressed over the Illusionist's mouth. He barely heard the voice of the other Quarky Agent: "So you came after Slick too, eh?"
"Yes I did," the other QA said, smiling. "I'm just glad we finally get to meet up..."
By this time, the Illusionist was swaying awkwardly, his/her vision hazy and distorted, sounds were stretched and compacted like the ribs of an accordion.
"You know," one QA remarked, withdrawing a massive syringe from Slick's neck. "That Illusionist over there is the key to our victory... I know we can't kill him/her, cuz they need to reach their full potential of the Sphinx first, but we shouldn't just let him/her slip through our fingers."
"You're right..." muttered the other QA (and the Illusionist was practically swaying with half-consciousness now). "The magician was unlucky enough to pick Slick to save from the Reaper tonight... it's only our civil duty to hold the Illusionist captive until we can off the GR."
"Civil duty?" chuckled the other Agent incredulously, as he/she cleaned up fingerprints from around the house and (just to be polite) closed Slick's unseeing eyes.
"Civil duty, to the glorious nation of Quarky of course!" the other QA laughed. "Not Awesomeville."
"I guess that makes us Awesomevillains," the other one joked.
"Hehe, you got that right. High five!" the two QAs high-fived each other, not noticing the Illusionist, who was starting to crawl for the wrecked door, despite the tranquilizer rushing through his/her bloodstream.
"Hey!" one of the Quarkies shouted. "Get back here, you!"
"Yeah, you're our prisoner," the other one added, and the Illusionist could barely hear angry footsteps approaching before he/she collapsed into unconscious stupor.
The other edge of Awesomeville
The suburban neighborhood stretched for miles, it seemed. "Where does it end?" one of the Mafiosos wondered, looking around at the houses. The Bankroller shrugged (as he/she was busy getting a bloodstain out of his/her clothes).
Zoom away from the cruising black sedan, and focus in on Wreath's house, which was in the same neighborhood.
Ding-dong. Wreath, watching a late night documentary on penguins (after March of the Penguins, there had been about a thousand more), flicked off the TV and stood up. His eyes darted around for things he could use in defense. An ancient ceremonial spear on the wall... and, yes! He hadn't brought his numchucks downstairs! The weapon was lying on the wet bar, as if knowing this would happen. Wreath, the Ninja, smiled (feeling reassured in their prescence), and opened the door.
The Grim Reaper smiled. "Helloooo. Anybody home? Not for long!" The glittering scythe came swinging down to meet Wreath, but the Ninja was too quick- he spun around and snatched the spear from the wall, hurling it in the Grim Reaper's direction.
"Oh, excellent!" the Grim Reaper yelped giddily as he swirled out of the way, his characteristic black cloak swishing. "The ancient war continues!"
"Or does it?" Wreath snarled. "You have been an enemy of my people for centuries. It's time to put an end to this!"
"Indeed," the Grim Reaper said, his shadowy hands gripping Wreath's back and looking him straight in the eye, their faces close. Wreath could smell the danger, the excitement that was building inside the Reaper. Their ages-old war was about to come to a climatic end.
Then the Grim Reaper swung his scythe one-handed at Wreath's head, roaring, but the Ninja whirled out of his grasp and did a back flip to the other side of the room, his boot kicking the scythe upward toward the ceiling as he flipped. By the time the Grim Reaper had regained control of his scythe and was approaching the black blur that was the Ninja, the ancient warrior had donned his black ninja fighting clothes and was holding the numchucks from the wet bar.
"Bring it on," the Grim Reaper hissed. "It's a brawl!" The two nemeses ran at each other, howling ancient war cries, and met in the middle with the clang of sharpened steel and blunt metal. The Ninja ducked to the side, whirling his numchucks into a complicated, twisting blur to parry all of the Grim Reaper's rapid scythe swings. Sparks were flying, arm muscles burning, the lights flickering in the presence of this epic fight.
Then, suddenly, the lights went out.
"Hahahahahaha!" the Grim Reaper (who had perfect night vision), laughed. The Ninja, crouching behind the wet bar, focused on the epicenter of sound, holding his numchucks tightly.
"Come out come out wherever you are..." the Grim Reaper sang, stepping closer.
At the sound of the light footstep, the Ninja vaulted over the wet bar without touching anything and was twirling his numchucks at the Reaper before he even hit the ground. The Grim Reaper growled in fury and swung the scythe to deflect the blows- it was such a swing that it severed the numchucks chain and the blunt objects went sailing across the room in opposite directions- one smashed the TV screen, and the other crushed a lamp.
"You're weaponless!" the Grim Reaper cackled. "Stay still, and I'll make it quick."
"I don't need weapons," the Ninja insisted, and ran toward the source of the noise.
The scythe's blade whirled in the dark, and the Ninja rammed the wooden shaft with his forearm, repelling the curved steel and following up with a punch to where he hoped the GR's gut was.
"Oof!" the Grim Reaper cried out, doubling over. Yep, that was his gut. The Ninja slammed downward with an elbow into the top of the Reaper's head, sending the specter crashing to the floor along with the scythe, which clattered a few feet away- but the Grim Reaper was inhumanly fast. He twisted out of the way of the Ninja's next hit and (grabbing his scythe again) leapt up, the scythe sailing through the air right toward Wreath's face.
Wreath stood perfectly still for exactly two milliseconds, listening for the whirring of air resistance and slight changes in pressure.
Finally, at the last minute, the Ninja dropped to his knees and lunged out with his foot, swiping it out beneath him in a spiral path and taking out the Reaper's legs. The GR smoothly turned it into a somersault, rolling a few feet away and springing up, using the scythe as a counterweight. The Ninja flipped backwards, grabbing a glass from the wet bar and hurling it at his foe. Laughing, the Grim Reaper let it hit his chest and advanced on the Ninja. The lights flickered back on as the Reaper left their close proximity. Wreath could see the monster clearly now, black hood and black cloak swirling in moonlight that was arcing down from the windows.
From the depths of the hood came an animal wail, then the Grim Reaper toppled to the ground, lifeless.
"What the-" Wreath wondered, and approached cautiously. The Grim Reaper was well known for his tricks. Suddenly (but probably not surprisingly) the Grim Reaper sprung from his prone position, slashing the scythe at the Ninja's legs. Without hesitation, Wreath kicked out, lashing the scythe's sharp edge with his foot. His face contorted in pain, but it was the only way to stop both of his feet from being separated from his body.
The Ninja, taking advantage of his foot-sticking-to-the-scythe, lashed out with his leg, ramming the other end of the scythe's shaft into the GR's side. The Reaper, ignoring the pain, redoubled his efforts, pushing himself forward and digging the scythe into the Ninja's foot. Wreath howled in pain, gasping and sweaty. Then, with a brutal yank, the scythe was withdrawn from the Ninja's foot and chopped at the ancient warrior's head. Wreath was scythed down in an instant, his valiant Ninja body toppling, bloody, to the floor.
The Grim Reaper was still for a second, disbelieving. Then: "I won... I won! I just won! The Ninja is dead! Dead!" He let his hood fall down, revealing the face of Frost. "Hahahahaha! I can finally retire to the tropics and sip lemonade with-"
Bam, his body fell the floor, smoke curling from a Mafioso's pistol. The black sedan had just arrived and was parked outside.
"Retire? Not just yet, my good reaper," the Mafioso said. "Not just yet."
"He was a hard man to find," another Mafioso commented, surveying the smashed-up room. "Daaaamn! What happened here?"
The first Mafioso pointed to the Ninja's body. "So that's why the Reaper was over here, eh?" the other Mafioso said. "We had to get a few witnesses to squeal saying they saw Frost headed over to Wreath's house, wearing some strange robes."
"Yeah," acknowledged the other Mafioso. "C'mon, let's go. The car's waiting."
A warehouse at the fringes of Awesomeville
Scraps of paper whistled by as the moon shone like a massive orb. It was always bigger at the warehouses. A stray dog howled to the moon from a gap between two warehouses where it made its home. A Quarky Agent surveyed the scene before ducking back into the warehouse.
"So this'll be our new hideout?" the other Quarky Agent wondered. The first QA nodded.
"It's perfect," he said, switching on a light, revealing the small warehouse. The crates had been pushed to the sides, and a planning table was in the middle, the harsh light from the ceiling shadowed by the latticed catwalk above. "Is the prisoner asleep?"
The other QA glanced toward the Illusionist, who was being held in a cage at the back of the warehouse. "Yeah. He/she still hasn't sang, though- I can't figure out his/her identity. Do you think we should just kill him/her?"
"No! Are you crazy?" the other QA snapped. "Not until we know if the Grim Reaper is dead or not. Remember, our instructions are to kill the Sphinx. That can't happen until the GR dies, fool."
The Illusionist was not asleep. He/she was feigning it, his/her eyes closed but his/her ears working hard. When he/she finally summoned the courage to open them, the first thing he/she was the TV hanging near the entrance of the warehouse. The QAs were ignoring it, and it was flicking through channels as if broken. It lingered on a documentary about penguins for a few seconds before switching to Awesomeville News Channel 5.
The headline: 'Grim Reaper and Ninja found dead in suburban home!'
The Illusionist's heart leapt in his/her ribcage- or should I say, the Sphinx's heart leapt. The Grim Reaper was dead, and when the QAs found out, they would kill the Sphinx!
The Sphinx knew he/she had to summon his/her power now, even though it was an even-numbered night. He/she could take the energy strain. With a roar, the Sphinx transformed into a giant lion beast, growing much larger than the cage and bursting apart the weak metal, snarling in fury as it charged toward the exit.
One of the QAs grabbed a machine gun and open-fired, but the Sphinx swept past them, slashing them with a claw on the way out. The other QA gave a startled yelp and rushed to help their fellow Agent, giving the Sphinx a wide berth as it charged out of the warehouse. The stray dog was barking viciously at the smell of cat, but when it saw the massive Sphinx, it froze, tail between its legs, and ran away.
That's what I THOUGHT, the Sphinx thought to himself/herself contentedly. No more being the meek guy/gal. It was time to protect his/her fellow citizens of Awesomeville. Every odd-numbered night, the Sphinx would guard someone's home. With that thought, the Sphinx bound away into the night, roaring his/her freedom to the night sky.
|Day Two - Frog Spawn|
The sun sank into a red stupor in the horizon, casting an ephereal glow across Awesomeville. Lightning bugs sparked in the quickly darkening sky, and the townsfolk chatting in hushed voices in the refurbished town square. They were waiting for the firing squad to retrieve Brandonb from the jail, where had been locked up until the time of the lynching.
At another area of Awesomeville, a flying pig glided in for a landing in an abandoned street, a message wrapped around its leg- the same message it had tried to deliver a few days before, but apparently it hadn't gotten through to the townspeople, so here it was again.
Suddenly, a bazooka rocket came blazing from the window on one of the houses, streaking across the sky and slamming point-blank into the pig, incinerating it into bacon- and then ash- in a millisecond. Its message died along with it.
Almost nobody in the town square heard the explosion- they were busy waiting for the firing squad to return with Brandonb.
Over by the jailhouse
The 5-man firing squad approached the jail, confused looks on their faces. Something was off about the jail window... a section in the middle had been melted away, twisted bars falling into drooping tangles, leaving a gaping hole. Inside the jail cell was a smashed wine glass.
"What the..." one of them muttered.
Ten minutes earlier
"Come on," hissed the QA. "Hurry up! Your lynching is supposed to start soon."
"Shhh," hushed Brandonb. "I'm working here." The Master of Subterfuge was carefully watching his steady hands as he poured one liquid into a wine glass, where it splashed into another liquid and started to fizzle. "A wine glass?" inquired Brandonb, arching his eyebrows.
"It was all I could find," the other QA mumbled. "I had to rush."
Finally Brandonb returned the flask of the original liquid back to his QA friend, who pocketed it. "Stand back," Brandonb warned, before tossing the wine glass at the bars of the jail window. It shattered, scattering the acidic substance everywhere. It quickly went to work, hissing as it ate away the bars and melted them, causing them to droop against each other as a hole was steadily opened.
Finally ten it was wide enough, and the Master of Subterfuge crawled out, assisted by his friend. Then they ran, stumbling down the street, through an alley, down a long boulevard, off onto a side-road, over a fence into a residential area, and then suddenly they found themselves in a corn field. On they ran, pushing aside the towering yellow stalks of maize.
Then, Brandonb doubled over in pain, coughing, his face greening.
"What's goin' on?" the other QA asked, nervous. "Brandonb, are you okay, man?"
Brandonb did not spare an answer. Instead he fell to his knees, his face turning the color of frog spawn- which is what he started vomiting out.
"Ugh!" the other QA was horrified, and scared- he/she had no idea what to do.
"Get...I...the...UHH!" Brandonb spewed out another helping of green goo and fell back on his haunches, groaning in agony. Then his skin started to bubble.
"Oh my Unreality Oh my Unreality Oh my Unreality..." the other QA started to say, fidgeting. What if he/she caught some sort of disease? They began to back away from Brandonb warily.
Little ruptures started to appear all over Brandonb's skin, and he roared in agony, then it stopped and he gasped in pain, then it resumed and roared in agony again. The ruptures grew wider and wider and greener and greener... the other QA, screaming his/her head off, started running as Brandonb exploded from the inside-out, blasting green muck everywhere, and then green sparks fizzled as they rose into the sky. There was nothing left of Brandonb.
The other QA crept back to the scene, overly cautious. Then the realization dawned: Brandonb must've been bewitched by the Warlock yesterday! The QA turned tail and ran, sprinting into a nearby grove of trees.
Almost at that same instant, the firing squad came sprinting into the corn field, exhausted after chasing the distant sounds of their quarry across town. They had been drawn to the corn field from the sounds of someone screaming, and it didn't take long to discover the green go splattered against the corn stalks.
"Whoa," one of them said.
|Night Three - The Guardian|
|Late at night
"Come oooon, Doctor Doctor Doctor," the Mafia Assassin urged, prowling back and forth.
"Shut it!" one of the other Mafiosos snapped. The others were busy unloaded crates from a large truck.
"You shut it!" the Assassin snarled back, and returned to cooing for the saving roles: "Come ooon, Healer Healer Healer..." he/she whispered in the foggy night air, gun at the ready. No Doctor or Healer came. The Assassin swore and tucked their gun away, turning to help the other Mafiosos unload the crates. Wisps of fog swirled by, caught in some unseen ghostly wind, and the baddies' breath came out as clouds of mist in the cool air. The moon was a hazy lampglow from behind dark clouds, and the night was dark.
"I'll be right back," one of the Mafiosos said, and slipped away. About ten minutes later the Thief returned, to see the last crate being unloaded.
The truck was parked in front of a large warehouse- the warehouse that the Mafia had deduced was being used as a temporary base for the QAs.
The Mafiosos scuttled away, and the Godfather pressed the trigger button.
BOOM! The members of the Family walked away, ignoring the massive fireball behind them.
The last QA, Joe's Student, watched from a nearby hill. "Hehehe," he chuckled. "That's why we called it a temporary base." He turned and slid down the shale at his end of the hill, unstrapping a long, serrated blade. It was time for someone to die.
The Mafia, across town by now, felt the same way.
Knock knock knock.
"Who is it?" Pw0nzd called.
"The police!" one of the Mafiosos called from the other side of the door. "Open up! You've been accused of stealing doughnuts from our officers!"
"What the..." Pw0nzd mumbled, and got up from his lazy chair, shuffling to the door. He peered out of the peephole in the door.
On the other side, the Mafiosos noticed the light flow from the peephole getting covered. They nodded to each other, and one of them drew a sawed-off shotgun.
"I can't see you very well..." Pw0nzd said. "Are you sure you're cops? I think I should call the real poli-" BAM! The shotgun fired, leaving a gaping hole in the door (and in Pw0nzd's body). He fell backwards with a bloody grunt.
The Mafia, without ever setting foot in the man's home, departed.
Another end of town
Esjohnson, grumbling about all the annoying people he had to work with. People, people, people, he muttered to himself. He opened the door- and stood in shock for a few seconds. The Thief had broken into his house!
Down the road
Yoruichi-san slept fitfully, unaware of the massive beast that was sitting, vigilant, on her doorstep.
The Sphinx stifled a yawn and continued his/her lookout- wait, there! Was that a person, approaching? And they had a wicked-looking sword! As they came into focus, the Sphinx saw who they were: it was Joe's Student!
The QA approached, holding the sword lightly in his right hand.
"If you want to kill Yoruichi-san," the Sphinx said in a deep, rumbling voice. "You have to get past me. There are eleven chickens in a chicken coup. One of them-"
"I don't care about Yoruichi," hissed the QA. "I came here for you, Frozen!"
The Sphinx blinked in surprise at the unveiling of his identity. "How did you find me? In Mafia III, if someone came after the Sphinx on an odd night, they found the house empty, you have to try again on an even night..."
"Unreality forgot to put in those rules for Mafia IV, and changing them now would seem unfair, especially to me," the QA replied. The Sphinx nodded sensibly. Then they both snapped out of their divine connection.
"You're so gonna die," the QA spat venomously, wielding the sword.
The Sphinx laughed. "You didn't think I took out some life insurance?"
Joe's Student looked puzzled. "What do you mean?"
"There are bombs rigged under Quarky's capital city right now- and they are kept from exploding by a remote control that uses my heart as energy- if I die and my heart stops beating, your capital city blows sky high!"
"Yeah, right," JS scoffed. "You think I'm dumb enough to fall for that sh*t? Face me like a man, Sphinxy boy!"
"As you wish." The Sphinx twisted inward onto himself, melded back into a human- Frozen. Frozen drew a heavy blunderbuss from his back pocket. "It looks like you took a knife to a gun fight," Frozen said, smiling, and fired.
To his surprise, the QA rolled out of the way. Quick little bugger! Frozen thought, and re-aimed.
BAM! As the blunderbuss fired, JS surged up from his ground position to ram Frozen's arm, aiming the gun high up into the air as it fired. Frozen snarled in pain as the sword was rammed between his ribs, and subconsciously he began to transform, muscles bulging, his arms extending, hair growing along his growing body, his face become more powerful, eyes massive yellow disks with thin black slits. The sword shattered in the Sphinx's ribs and fell useless to the ground, and the blunderbuss clattered away on the pavement as well.
"Come on!" roared the Sphinx, blood oozing from the slash on his flank. "You can do better than that!"
"I can," seethed JS, and rolled to the blunderbuss, picking it up and firing it at the Sphinx's face- one of the yellow eyes exploded with fluid and blood. The Sphinx roared, rearing up on his hind legs and blindly batting the air with his paws. The bullet had come through to his brain! Then the Sphinx crashed down on top of JS with such force that the heavy furred paw ripped into JS's chest and tore his lungs and heart. JS, coughing blood and dying, twisted his shattered arm to point the gun straight into the dying Sphinx's face.
"This is for Quarky," JS hissed, before firing point-black into the beast's face. As the Sphinx died on top of him, JS's head collapsed backwards, his life spent.
Quarky Capital City
"Yes!" the Quarky technicians shouted happily. Some hugged each other, some punched the air in joy. The Sphinx was dead! The Sphinx was dead! The QAs had valiantly cleared a path through the desert for Quarky to advance. First they would overrun Oasis, turning it into a desert stronghold, and from there they would advance on the more civilized areas of Content Phoenix. Victory was theirs! The Sphinx was dead! The Sphinx was-
The explosion could be heard all the way in Oasis as Quarky's capital city blew to pieces in a single, devastating second.
The Sphinx hadn't been bluffing.
it's the 3rd day! There are only 9 people left! The QAs won, but then also didn't win (with the destruction of the capital city), so basically we're playing for second place, SORT OF, sort of first place too ;D it's complicated :P but what matters is- the game goes on!
P.S. the Warlock may in fact still be important
|Day Three - Jihad in Awesomeville|
"Cherry Lane!" the mob shouted. "Johnson! Cherry Lane! Johnson!"
"I'm the Warlock!" Johnson pleaded.
The Jihadist grinned evilly. That was the last reassurance he needed- he had already had it figured out a while back, but he was being, saving the knowledge until he was absolutely sure.
"Second place, here I come," the Jihadist grinned, and slipped out of the square, back toward his house (the house where a pig had been shot down by a rocket launcher) on the street where he had burned the message. But what he hadn't known is that part of the burnt message had survived, rolling up into an alleyway.
An alleyway that Dnae walked out of, clutching a piece of roasted paper.
"Sorry I'm late, I-" he started, but froze when he saw who it was. His eyes flicked back to the piece of paper. It was a warning from Denbrain that a Jihadist was loose in Awesomeville, whose goal was to suicide-bomb the Warlock. Dnae started breathing deeply, trying to quell his nervousness and look for a way out. He was the Spy, after all.
"I'm sorry too," the Jihadist said softly, then started walking toward Dnae.
"Wh-what are you gonna do, blow me up?" Dnae stuttered.
"Unreality no," the Jihadist chuckled. "And waste the holy bomb strapped around my martyr body? I don't think so!" He advanced slowly, menacingly, trapping Dnae off in the alley. When he got close enough, Dnae saw his face.
"It's you!" Dnae hissed. The Spy backed up, fearful.
"Yes, it's me," Dawh whispered. Then he screamed a guttural war cry and launched himself at Dnae, landing a kick on the Spy's chest.
Dnae fell back with a grunt, and rolled out of the way just in time as the Jihadist stabbed a long knife into the ground.
"I had it all figured out!" the Jihadist boasted as he circled Dnae, holding the stiletto carefully. "Think of all the clues my glorious god has left me! Tooth Fairy Dentistry? Scott was the Atheist. And Unreality hadn't even meant to put in that clue! But Scott was the Atheist anyway. Weird, huh? Mekal was the other QA, of course. I will follow in his footsteps to victory!"
He lunged forward with the stiletto, almost severing Dnae's jugular, but the Spy twisted out of the way and tackled the Jihadist, slamming them against the grimy alley wall. There was a dull clunking sound.
Dawh laughed. "Don't worry, they only go off if I push the button... and it's at my house right now." He spat in Dnae's face to loosen the man's grip and then ducked out of the way, uppercutting a punch into Dnae's stomach as he did so.
"So... oof... you've been... oof... working against us this whole time?" Dnae spat.
"Guilty," Dawh grinned. "Or should I say, Innocent."
"You fanatic!" Dnae roared, punching Dawh across the face, smashing his nose and drawing blood. "How did we even have a chance, without knowing?"
"I stayed low enough to not be included in any of the night posts," Dawh said. "It was hard- quite an accomplishment, actually. Not many could've got to where I am. I deserve this! I deserve it!" He came at Dnae like a maniac, whooshing the stiletto around. Dnae watched it carefully, ready to block Dawh's arm and land a knockout in the process.
"You can't beat me," Dawh snarled. "Johnson is a dead man. When I blow up the Warlock, my jihad is complete!"
"A jihad in Awesomeville," Dnae shook his head. Then he struck, slamming his arm into Dawh's stiletto arm, snapping the hand with the stiletto back as Dnae pulled back to give the knockout blow-
Squelch. A stiletto flipped out from Dawh's hand into Dnae's throat, severing his various nerve clusters. Dawh slid the bloody knife out and watch Dnae collapse, lifeless, to the ground. He spat on this infidel and tucked away his knives, heading out of the alley. He had a lynching to interrupt.
Back at the town square
There had been no lynching yesterday, just an explosion of frog spawn, and the townsfolk were hungry to spill some baddie blood.
With Johnson's unveiling as the Warlock, they had settled on Cherry Lane.
"Die die die die die die!" they chanted, as a burly executioner dragged her to the podium.
"Do you have any final words?" GC said, making sure his first aid kit was under lock and key. The Doctor didn't want any Mafioso stealing the kit to go help Cherry Lane. He nodded to the Healer, CrazyPainter, to do the same with her herbal concoctions. What they didn't know was how truly they were among enemies. The all-girl Mafia of Yoruichi, Cherry Lane, Nayana and Kat (with Dusty replacing Kat in the pasta kitchen at the last minute) had been amazing. All four of them were still alive. Their tactics were incredible and their skill and manipulation had been legendary. There was almost no way that the Innocents could win... especially since Slick, the Tiebreaker (and Janitor, that's why a bucket was laying around in his house) passed the Tiebreaker title on to Joe's Student who then gave it to a baddie, Cherry Lane, after he died. With that and the fact that the Innocents would have to lynch 4 Mafiosos in a row and possibly successfully save the Mafia's targets at night, there was really no way the Innocents could win. As Unreality had said, the odds were astronomical.
But they could take a Mafiosa down with them.
"Final words?" Cherry Lane snarled. "I have some final words for you! [Censored Final Words]!!!!"
"Harsh," muttered Johnson.
"Wait just a second," drawled a confident voice. Dusty was walking to the stage, flanked by Yoruichi and Nayana.
"The Godfather says, Let her go! Cherry Lane is the best Thief we've had in a long time."
"What kind of executioner do you think I am?" the bulky man snorted. "There's no way I'm-"
BAM! The large man rolled off the podium with a CRASH, and everyone in the square was shocked into a standstill.
"You've been executed," Nayana said with a cold grin. She was the Assassin, after all.
"Come on, girls," said Yoruichi (the Bankroller). "Oh, and Dusty. Let's get out of here."
"Wait just a minute," said GC nervously, stepping to block her path. CrazyPainter and Johnson joined him, facing down the four Mafiosos. Where were the other two Innocents, Dawh and Dnae, when you needed them?
"I'm here!" Dawh announced, as if reading their thoughts. Oddly, he was holding a trigger in his hand.
Oh, right, thought GC. As the Jihadist, he's gonna blow some Mafia to hell! Unfortunately, that wasn't the case.
"This is our town now," Dusty said. "We've won it fair and square. Okay, maybe I didn't, since I just stepped in, but you get the idea... umm, yeah..."
"Let me fill in," Yoruichi said, and stepped forward. As the strategist of the Mafia, and the Bankroller, she was skillful at getting her point across. "We've taken over this town, and you all know it! Awesomeville is ours! You can't stop us!"
CrazyPainter nodded. It was all the truth.
"But we can try!" GC insisted, and stood in front of Yoruichi with his arms folded.
"You can," nodded Yoruichi, and shot him point blank in the heart. "It will be a few seconds before your brain runs out of oxygen," she said, her eyes like chips of cold ice. "You might want to reflect on your mistakes before you die a painful death."
"Noooo!" CrazyPainter yelled, before she was knifed down by the Jihadist.
"Get out of the way!" the Jihadist cried. "Johnson is mine! Don't kill him!"
"What are you talking about?" Cherry Lane snapped. "You're both Innocents. The Mafia won! We're killing off the Innocents to complete our takeover of Awesomeville."
There was a second of confusion before both sides realized what was up. Whoever killed Johnson first won.
"I'm a wanted man," Johnson squeaked, before four Mafia guns were raised in his direction. The second-to-last of their enemies to die. They would make short work of the Jihadist after killing Johnson.
But then, from another direction, the Jihadist came hurtling out of nowhere, shouting his head off. He tackled Johnson out of the way, causing them to skid across the square as the Mafia bullets whizzed through thin air.
"You saved me!" Johnson exclaimed as the two of them skittered into the grass. "I knew it was a ploy, I knew you were an Innocent."
The Mafia had just realized what happened, they were reloading, turning, re-aiming...
"I didn't save you," Dawh snarled, and his finger tightened on the red button just as the Mafia let loose a barrage of bullets.
BOOM! For the second time in three days, one end of the square exploded in a dusty maelstrom of fire and rubble. The Jihadist had won (er, second place behind the Quarkies. Whatever. He had achieved his goal), taking the Warlock with him.
Leaving the Mafia in Awesomeville.
The four Mafiosos looked at each other. The town was theirs. Normally there wouldn't be a 'third place', but since the Jihadist's secret goal was blowing up the Warlock, that left no survivors in that department. Which meant...
"Awesomeville is ours!" the Mafia laughed.
Good job, Mafia! You played a great game. Yoruichi, Cherry Lane, Kat, Nayana - the girls Mafia! You guys rocked.
Slick, the Janitor, never really got to exercise his role. He was inactive the first night, decided against killing Bb the second night, and then died. But it was a cool addition to the Mafia roster nontheless.
Pw0nzd, the Inspector, didn't really come to his full potential- I think the Mafia Wipeout thing scared him too much (though it shouldn't, it scares the Mafia too, they only use it if they're absolutely sure). Though I'm mad at the Inspector role in general, which is why I've fixed how it works for Mafia V. Also, Pw0nzd was a Masked Lover, the other of which was Nayana. Somehow I can't even just write without people taking everything I said as a clue, lol.
I think that covers most of the unknowns. Everyone did a good job, and the QAs were resourceful (and lucky ;D). Frost was so close to winning, had not the Mafia chosen him to die that same night.
Anyway, I'll post the Mafia IV Log after the Epilogue...
|North of Port Unreality, it eventually turns to ice and snow and you find Pengville, a small arctic town... but north of even Pengville, norther still, into the farthest reaches of icy glaciers and unknown, frozen lands that haven't taken the footstep of man in millenia, a group of fur-coated natives swing their icepickaxes into the snow.
Finally: Chink. One of them hits something harder than plain snow. A barrage of jabbering erupts, and they gather 'round, clearing their find.
An hour later, they have uncovered the entire specimen, a massive being frozen in the ice and snow. The leader of the group takes an ancient yeti medallion from around his neck- passed down for centuries- and presses it into the epicenter of this great being.
The Host God Frost opens his eyes.
The leader of the group smiles, and flips open his cell phone (on the extended coverage plan), and brings it to his mouth. "We found him."
The Host God Unreality grinned, snapping shut his cell phone.
The Quarkies had rebuilt their capital and were on the advance northward, unhindered, as the Sphinx was dead (thanks to a good pick by Joe's Student). Since the Sphinx was gone forever, in the far north (in areas like Pengville) the Illusionist would turn into the Yeti now- the guardian of the glacier. Anyway- because of this Quarky invasion into Content Phoenix, Unreality's favorite country- Unreality had made Sultan Phoenix into Lord Phoenix, and gave him more power to deal with the baddies.
But that wasn't enough. Unreality wasn't going to abuse his power, and break his creations' sense of fair. No, he would just have to descend to a mere mortal and kick some Quarky a** himself.
For that, he needed a replacement. And he found one.
Frost rose out of his icy sleep, bits of snow falling off like white waterfalls. The pure heat he emanated melted the frost that clung to his ancient clothes and turned the area around him into a swimming pool- the tribe that had excavated him swam, yelping, toward the safe ice.
Frost stepped out of the cavity where he had been dormant for so long and roared his dominance to the winds. Then he disappeared in a flash of light, leaving a penguin-shaped cloud of penguin-shaped clouds of miniature penguins, which exploded into fireworks that instantly teleported the natives home.
Frost was the new Host God, and Unreality was busy fitting in with the mortals, getting rich by entering the secret password to the massive vault of piles of money and ancient relics that he had assembled while he was Host God, in case he would ever step down for a bit.
"Hehehe," Unreality snickered. "This is gonna be fun."
End of Game Roster
- Frost - Grim Reaper - Killed N2 by Mafia
- Brandonb - Master of Subterfuge - Killed D2 by Warlock
- Kingofpain - Defender - Killed N1 by the Quarky Agents
- Pw0nzd - Inspector - Killed N3 by Mafia
- Cherry Lane - Thief
- Dawh - Jihadist - Suicide in D3 to kill the Warlock
- Nayana - Assassin
- Dnae - Spy
- Scott - Atheist - Killed N1 by Mafia
- GreyCells - Doctor
- Puzzlegirl - Bomb - Lynched D1
- Slick - Janitor - Killed N2 by the Quarky Agents
- Dusty (Kathleen) - Mafia - Godfather
- Wreath - Ninja - Killed N2 by Grim Reaper
- Joe's Student - Master of Espionage - Killed N3 by the Sphinx
- Johnson - Warlock - Killed D3 by Jihadist
- Frozen in Fire - Illusionist/Sphinx - Killed N3 by the Quarky Agents
- CrazyPainter - Healer
- Yoruichi-San - Bankroller
- Mekal - Master of Disguise - Died D1 after Bomb was lynched
|List of actions:|
Night 1 - Awesomeness in Question
Day 1 - Trial by Fire
Night 2 - The Ancient War Continues... or does it?
Day 2 - Frog Spawn
Night 3 - The Guardian
Day 3 - Jihad in Awesomeville