|Host||Vommack & ShadowAngel|
|Link||Mafia World BTSC threads|
|Size||12 Players (Small)|
|First to Die||Slick|
|Last Remaining||IAWY, Hachi, Brainy, Jay|
It began on February 25th, 2014 and ended in a Baddie win in D4 (March 6th).
- OOP: Block > Redirect > Kill
- Shows: Kills (faction/type not specified), needed saves, broadcast
- Ties: Will be announced day by day
Good Wincon: last standing
- Broadcast (Up to 1 paragraph OR 1 action to be added in hosts’ own words)
- Faction spy
- Die roll (messenger, spy, block, save)
Bad Wincon: total majority
- Action spy
- Vote x0-x2
|Wincon: Outlive Ben and Kenzi|
- Kenzi: This is...actually not the strangest circumstance she's found herself in. And she was pretty sure she could handle walking on a fresh tattoo; you know, she's had pain before, and a lot of it. Unfortunately, the others didn't really like that she wasn’t limping.
- Colin: He had long wondered what it would be like to play one of these games. And now he'd find out. The smirk on his face as he headed into the woods worried the others, though. Perhaps he shouldn't have let his vicious glee show.
- Jennifer: This party girl had assumed it couldn’t happen to her. Surely they wouldn’t choose a pretty girl, right? And even if they did, they wouldn’t let her die, would they? I smirk at the thought: she’d learn the truth soon enough. And then she’d be desperate enough to do anything.
- Josh: He just hoped he made it through without any of his old injuries flaring up. And without dying, but that went without saying. He couldn’t help trying to read those around him--Jennifer’s uncertainty, that he could use. And the shy girl, Michelle, she should be easy for him to manipulate, too. He just needed to not show his hand.
- Michelle: Ohno. She just wanted to keep her head down, why’d they chosen her? Her eyes darted around, almost panicked, as she was herded in with the rest. Maybe she could just hide in the woods for a couple weeks? But no, it sounded like that would get her tortured….Josh seemed to have himself together, maybe she could latch on with him?
- Mikhail: Please. He’s been through far worse than this. Definitely one of the weirder jobs he’s done, but he’ll never break. A cold hearted killer for sure, nothing’s going to get to him. But, when everyone wants the toughest guy gone, all it takes is one wrong move to shut down the best in the business forever...
- Shirley: Uh oh. This is bad. VERY bad. Relax...It’s just a game, right? ...No, it’s a killing game. How could this get any worse? Oh, right, the only way to get out of this is to kill everyone else. How is she ever going to get through this?
- Simon: Huh? What’s going on? Why had he been chosen? He had never done anything wrong. Well, maybe there were a couple wild college parties, and maybe he went a little heavy on the alcohol a few times, but it’s not like he’d done anything serious, right? ...Right? Well, now that may be his only option to survive.
- Yuki: Head down; she just wanted to stay away from everyone like Michelle and wait this out. She was just a little schoolgirl; what would they want with her? Well, perhaps she ought to think of her darker side...We see all the things you do. No matter how strictly you guard your secrets, they’ll never be safe from us.
- Ben: Ohno. This is bad. Killing other people, for the sake of a game? What had he done to deserve this? Even if he got through this, he’d never be the same again. Maybe he didn’t stand a chance...Or maybe you should beware the nice ones.
- Gwen: Pure, unfettered hedonism. She’d enjoyed her life so far, and it wasn’t like anyone would miss her too much. Fearing for your life just makes everything more vibrant, you know? And maybe it’d make the others more…open, too…. She could work with that. But her saunter caught the others’ attention. And not in a good way.
- Dylan: He always saw himself as the kind of person running these games, not the kind of person participating in them. He was always dreaming up designs for them; having to run through someone else’s twisted imagination was entirely different. Who knows--this is the best testing ground for the strategies he thought of...Perhaps if he pulled this off, they would put him in charge of a facility?
- KinkajusRevenge - Ben - Action Spy
- Brainy - Colin - Vote manip
- Jay - Yuki - block
Day and Night Posts
|We control the world. The MafiaManiacs. And how else would we retain power than with Mafia? Games will run continuously, on controlled fields, televised publicly as a reminder: this is our world now. Forget that, and you will suffer. And those are just a reminder. Cause trouble, and things get worse. Only a dozen at a time play in those games, the ones hosted just as a reminder. But convict games run larger; two, sometimes three dozen at a time. And the pain for those is greater, too. You don’t want to wind up in a convict game.
It’s too late to avoid the reminder games, though. You’ve already been chosen. Twelve of you are gathered, brought in on a small plane. The field is far from anything; this time, in the mountains of West Virginia, on land my family has owned for years. You’ll have room to wander, but you won’t get out. We won’t let you.
We take you in for processing. If you were convicts, we’d brand you with your roles, marking the soles of your feet with fire. But since you aren’t, we’re kinder. It’s only a tattoo. Survive, and there’s a chance you can get it removed. You won’t have time to heal, though. The game starts as soon as everyone is marked.
We give you your roles in the barn down by the road, keeping the rest in the small cattle pen while we brand each individual. When all twelve are marked, I begin to speak, announcing the rules to the group: “A list of roles is posted outside my cabin. Only you will know which one you are. Give proof to anyone, and you will suffer. You will suffer until the game ends, and then you will suffer until you die. Only once you are dead can your role be revealed.
“It’s up to each of you to get me your action. You’ll be free to wander, but I must know what you do before you do it. Masks will be made available so you can act without revealing yourself to your target. But be warned: act without informing us first, and you will suffer. You will suffer as much as you will suffer if you prove your role.
“Baddies, we’ll knock everyone else out for a bit, and let you know who the others are. It’s up to you from then on to gather and decide your actions each night. You only need to send one group member before you can carry out your actions.
“During the day, you will gather near the cabin. Accuse each other, defend, then each of you will file past and submit only one vote. Whoever is voted out will be publicly killed and then revealed. It is up to us how you die if you are lynched. Try to break the rules, and we will kill you more cruelly. Play along, and your death will be quick.
“The game will end when either all baddies are dead, or when baddies outnumber goodies. Only the winners will make it home. Any surviving losers will die. Try to escape, and your death will only be worse.
“May the odds be ever in your favor.” I smirk as I finish, watching as one of my companions tosses a gas canister into the pen, the rest of my workers and I donning gas masks and dragging your unconscious bodies into the truck bed to carry you up to my cabin so the baddies can have their initial consultation. We keep the goodies unconscious with anesthesia masks while the baddies are dumped in one of the rooms and allowed to wake. We give them half an hour to reveal themselves and plan before we knock them out again and dump them back with the goodies. We walk through and remove the masks, clearing out the equipment as you begin to wake.
"Return here to submit actions and at dawn to vote. We have cameras everywhere, and we will know if you act without our permission. Masks are there, on the deck. The role list is here, by the door. The game begins now."
I turn and re-enter the house as you slowly disperse, each with separate ideas of how to survive the game. The control center, miles away, roars to life, highlights constantly streamed to my laptop as I and my assistants manage activity from within the cabin.
|I sigh as I watch the cameras; most of this current set of puppets have been smart, played it safe. Not much will be happening tonight...at least if they do act, since they’ve not told me about it, I’ll get to kill them. My chosen victims...err...baddies...are playing well, too. No one seems to have noticed them sneaking off to confer. I smirk as I watch the cameras; I’m so glad they’ve taken my suggested meeting place--the cameras there are perfectly positioned to capture their every word!
Here they go...ahh, two of them are just going to play innocent, only one to talk to me and take the blame. A good plan, one I would have gone with before I joined the powerful. I’ve already heard who they plan to kill, and I set one computer to scan for slick’s face as another screen follows Yuki’s progress up to my cabin. I nod agreement as she tells me her faction’s targets, letting her loose to...remove…slick as she sees fit.
She doesn’t take as direct a route to her victim as I was expecting--slick wasn’t exactly subtle as he crashed away from our dumping point, and he’s still blundering loudly about. I pull up the map overlay to see if I can figure out her plan--ah, she’s after one of Eric’s traps. Very nice. Slick’s path isn’t hard to guess; she moves the trap and gets out of the way. Yuki will have no trouble finishing him off once the trap has him still and wounded.
Slick isn’t the only noisy one tonight; another voice can be heard, shouting accompanied by loud crashes as one of the others fails to navigate the woods; I bring up a camera, laughing at his ineptitude--not that I need my tech to hear “Hello, fellow goodies!!” echoing through the night.
I turn back to the first body of the game; Yuki has done her job efficiently, as I expected. The only blood is on slick’s leg, broken and sliced open by the trap. His neck is broken, clean and quick. He would have been glad the pain had stopped. I dispatch a minion; it won’t do to leave the farm a mess. His body will go, the first of maybe a dozen, into the fishpond.
|I had such high hopes for this group...Yuki, Mikhail--this wouldn’t be first blood from either of them. And Colin and Dylan showed such promise, too. But they needed more accusations, more hurled insults, more threats of unsanctioned violence! Though...I suppose drawing out their suffering works too. Only a few accusations today, though. Brainy, Boquise, Marq. But no support for any of them. I sigh; I guess one vote isn’t enough to kill anyone.
A few people, though, seemed to have disappeared into the woods. My cameras caught them attempting to hide overnight; replacements were trucked in, tattooed offsite and kept unconscious on my porch until the speech at dusk. I’ll announce the replacements then. And minions have been dispatched to DeathWomble’s and powerofdeath’s hiding places, with gas canisters and masks to collect our renegades. They’ll regret their decision soon enough. For the rest of the day, though, they’ll be tied on my porch, awake and squirming.
The other nine players start to gather as the sun falls. A minion removes the masks from Hachi and IAWY, so they’ll be just stirring as I start to speak.
“Congratulations. None of you nine will die today.” I begin speaking as soon as the last player enters my yard. “These two”--I gesture to the squirming DeathWomble and powerofdeath--“are not going to be so lucky. These two thought they could just run and hide. They were wrong. They will get to spend at least the next several days and nights in constant, severe pain. Their pain will only end when your game does. So if you’re feeling nice, you’ll kill each other quickly so I’ll put DeathWomble and powerofdeath out of their misery. In the meantime, so their...removal...doesn’t change the game, I’ve brought in two new players to replace them. Hachi will be taking DeathWomble’s role, and IAWY will be taking powerofdeath’s. Have fun tonight.”
|I’m impressed when Michelle comes up to tell me her action; she’s shaping up better than I expected. I smirk as I set a screen to search for her target; hopefully, she’ll be nice and creative in eliminating Kinkaju. Another screen remains focused on the barn I recommended to the baddies; once again, the three meet there to plan.
Yuki again sneaks up to the cabin for her team, though she doesn’t need quite the degree of stealth she’s practicing--most of these players would probably miss a deer five feet in front of them. The second screen begins to search for Boquise as a third tracks Yuki’s progress.
Michelle is clearly not a skilled woodswoman, but she seems to have a naturally light step; Kinkaju’s crashing through the woods doesn’t help him stay alive, though. He doesn’t quite realize what’s happened as Michelle loops a heavy cord down from a tree branch, catching him by the neck and pulling him sharply up. Even in night vision, I could see her face go pale at the crack of Kinkaju’s neck snapping. She’ll get over it.
After all, look how easily Yuki is killing again! Another night, another body for her. Tonight, a quick slice across the carotid artery and Boquise is dead. Lucky she wears black, or she might have to explain the blood tomorrow. Lucky for her, the creek will let her wash away the worst of it. Coyotes can have this body; she’s dispatched him near enough their feeding ground. I turn back to the monitors and dispatch a minion to carry the other corpse to the fishpond to join the first. Three down.
|Simon doesn’t even show up. Even as the votes pile up, he never comes out of the woods. Around noon, I send a minion to fetch him, but he doesn’t return until nearly dusk--perhaps Simon simply couldn’t find his way back to my cabin, even though it’s conveniently located at the top of a hill, and kept crashing around trying to find it.
At day’s end, though, Captain Corporal’s silence has condemned him, and I’ve no regret as I draw my bow while a minion ties him to the tree where we drain the deer before we dress them. He’s smart; he doesn’t squirm, so a single shot kills him. We leave the corpse where it is long enough for everyone to file by and see “goodie broadcast” in blue on his sole before a minion drags his body down to the coyotes’ feeding ground. That’s more convenient from my hilltop than the fishpond is.
And, as a nice bonus, here’s the nice little story I sent him along with his role! Ugh. The pain of walking on a fresh tattoo was unbearable, even though he was feeling groggy. Actually, in a way, he felt like he had a hangover, even though he hadn’t been drinking at all. Not that it was possible for him to do so, of course. He finally fell over, so he took a moment to look at the bottom of his foot: goodie broadcast, written in neat blue ink. So all he had to do was walk around and shout? Well, at least he had experience.
|Again I keep a screen focused on my suggested baddie lair, listening to them as others file by to report their intent. I have to suppress a smile as Michelle tells me her target--the baddies have the same idea, but it’ll be too late to change when she runs into Yuki. I wonder how Yuki will react to Michelle...
Another computer began scanning for Aaryan as soon as Yuki left to report to me; it finds him sleeping near the creek. Naive of him to go to sleep without considering defense...not that he’ll live to learn his error. The two killers meet just on the other side of the half-improvised bridge from Aaryan’s resting place. Michelle withdraws a bit on instinct before realizing it’s too late, she’ll have to give some explanation. She lies, claims she’s still looking for her target, turns around and tries to find another way to sneak towards the sleeping Aaryan. With a bit of care, she manages, she thinks, to sneak up to him without Yuki noticing. But Yuki has already drawn a knife to slit Aaryan’s throat as Michelle drops a cord, planning to strangle him as she did Kinkaju.
Of course, neither girl will ever admit to having run into the other mid-kill. Unfortunately for my love of blood. I dispatch a minion to dispose of Aaryan as each killer heads back to her hiding place for the night.
|Jay and IAWY gather early, already at each other’s throats as Jay claims no one’s understood his hint. Such lovely claimed annoyance as Jay throws his hands up, voting himself just to end this. He’s lucky I didn’t take him at his words immediately. He would not have gotten a quick death. Later, though, as the votes shift, it seems it was just a ploy; a few votes on Abuskar and Jay removes his self-vote, leaving Abuskar to die. Smart move, if Jay was looking to avoid pain.
The votes keep piling up on Abuskar as the day goes on, if for no other reason than the continuing lack of communication. By day’s end, Abuskar is the only one with votes. Too bad for the former soldier; a minion ties Josh to the tree so he can’t fight back as I slit his throat with one of the knives. I cut off his foot and turn it sole up as a minion dumps his body in the truck to take it to the fishpond. The coyotes can have the tattooed foot once everyone’s seen what it says: goodie block.
And as a nice bonus, here’s the story I sent him along with his action: Ugh. This wasn’t going very well for him. The fresh tattoo was worse than he thought it would be, and he thought he was already feeling some pain elsewhere. Perhaps this isn’t going to be so easy after all. He contorted himself until he could read the bottom of his foot: goodie block. So he would be preventing people from acting? Not exactly what he was aiming for, but it could certainly have its uses...
|Yuki kills Marq.
I smirk as I listen in on the baddies...interesting strategy they seem to have in mind. No skin off my back, though; either way, I get a body. Especially since my save seems so delightfully oblivious. I set the camera to search for Marq as Yuki once again sneaks through the trees towards my cabin. Unlike some of the victims, though, Marq doesn’t intend to go down without a fight; she’s collected a couple of Eric’s traps and placed them around her intended campsite. Not that that will help when Yuki drops down from the trees to strangle her.
My cameras are well positioned to catch the kill, and I grin as I dispatch a minion to clean up once again. I settle in for the night, leaving the cameras to record in hopes of catching a mistake that I can torture someone for. Two torture victims just aren’t enough. Then again, it’s never “enough”. And this game seems close to ending, so I might not even get much time with any new torture victims...oh well. Still worth it. I grin at the headcount: 7 bodies, 2 tortured, 5 puppets left as the sun rises.
|The day begins quickly, accusations quickly thrown against benjer and Brainy. For much of the day it seems to be a toss up as Michelle and Colin fight to defend themselves. But just before dinner, Yuki sneaks away from the group to tell me her comrade is doubling his vote--though she herself had yet to vote. Apparently, though, she merely intended to wait until it was too late for anyone to react, as just before dusk she shouts out a vote against benjer, pointing to him as Aaryan’s killer in case anyone began to doubt her.
She needn’t have bothered; with Colin’s weighted vote and Shirley’s confusion, benjer was dead either way. Not that this did her any good. She’s too good a player; I don’t think we’ll be giving her much break between games. Colin is shaping up fairly well, too...he has some potential to run a game. But is he tough enough? Now’s as good a time as any to test him. Once a minion has Michelle bound, I hand Colin a knife, giving him the chance to prove himself by dispatching a killer.
“Keep it quick, Colin. We save the slow deaths for those who don’t keep to the rules,” I remind him, since he seems interested in beginning with a few non-lethal slices. He’s certainly proving himself well. Better than I expected, even. Not that there’s much point in messing up a pretty face when she won’t live to worry about it. After a minute of thought, he slits Michelle’s throat.
“Congratulations. The four of you survive. For some of you, this will be better than for others. Colin, you’ve really proven yourself. Follow him,” I gesture to a minion, “and you’ll be led to a better future. Shirley, I hope you don’t get too many nightmares from this. But I suppose that’s a bit unrealistic of me. And you, Gwen, I hope you like your new tattoo. And this should make a nice story to share--since you were lucky enough to make it. And now we come to you, Yuki, our efficient little killer. So good at your job, aren’t you? Maybe you shouldn’t have been quite so good. You’re just too fun to have in the game! But don’t worry, we’ll make sure it’s clear to everyone which tattoo is current.”
Colin follows his guide away from the cabin as minions secure and knock out the other three, preparing them for the trip back down the hill to the main road. Yuki will be brought to another gamesite, Shirley and Gwen back to their homes. Colin will get a bit of training, then join the ranks of the game administrators, terrorizing his own little cross section of the world. The two in the basement will get one last night of pain, then I’ll put them out of their misery. They can help feed the wildlife.
End of Game Roster
Game administrators: Shad and Vomm
- Marquessa - Kenzi - Faction Spy - killed N4 by Baddies
- Captain Corporal - Simon - Broadcast - lynched D2
- KinkajusRevenge - Ben - Action Spy - killed N2 by Michelle
- IAWY (Powerofdeath) - Shirley - Save
- Hachi (Deathwomble) - Gwen - Messenger
- Aaryan - Jennifer - Die roll - killed N3 by Michelle & Baddies
- Benjer - Michelle - Kill (75%) - lynched D4
- Brainy - Colin - Vote manip
- Boquise - Mikhail - Votemanip / Block - killed N2 by Baddies
- Jay - Yuki - block
- Slick - Dylan - Redirect - killed N1 by Baddies
- Abuskar - Josh- Block - lynched D3
|List of actions|