Vortex Mafia | |
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Game information | |
Host | Unreality |
Link | Vortex Mafia |
Size | 5 Players (Small) |
Start Date | January 29, 2010 |
Winning Faction | Morov |
Roster | #, player
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First to Die | Shadow/Surge, SparrowHawk/CherryLane, Zoro/Sanji, Fox/Riranor |
Last Remaining | Einkil/JarZe |
MVP | - |
Awards | - |
Vortex Mafia was a game designed and hosted by Unreality based on own design.
It began on January 29, 2010 and ended in a Morov win in N3 Gamma (February 4th, 2010).
Game Mechanics[]
Rules[]
The great age of consumerism is over, replaced by a fearful patriotism as the Second Cold War reaches its apex. People have stockpiled food, collected water and prayed to numerous deities and forces of nature as they gather in underground bunkers, aware of the small chance they have to survive if the tension breaks and the great nations bombard each other with the most potent weapons in existence: vortex bombs.
One such bunker is a high-tech underground scientific laboratory underneath the Rocky Mountains, suspended by massive hydraulics systems, similar to Cheyenne Mountain.
Here, a dangerous experiment is being carried out. Using new vortex technologies, scientists have been playing around with the human mind... their result: "melds", two minds in one body. Other experiments are going on as well, such as engineering people that are immune to nuclear assault. Others are being made with neuroelectric implants that can connect to the internet and receive instant news about what's going on outside of the Mountain. Some ex-soldier melds are being fine tuned for post-apocalyptic military scenarios.
Nobody thought much of it when the only two foreigners volunteered to be in the meld with each other. But this pair of Neo-Soviets are determined to bring down the American Empire at any cost; they know a deadly secret about the Mountain. They are armed with poisonous radioactive isotopes and other nanotech that could spell doom for everyone in the facility.
Who will survive? Will anybody survive?
Melds |
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Everyone playing in this deadly game is the product of vortex engineering, and everyone is a meld: two minds, one body. There are only 5 characters in our little world-changing story inside the Mountain... yet there are 10 minds, controlling them. You may choose your meld-partner. You and your meld-partner will work together. It's up to you to set up a BTSC channel - PMs, AIM, email/gmail/etc. There will be no other BTSC with any other melds. You and your m-p will decide everything together about what your "body" does. You may both talk on the thread as if slightly different personalities of your body is talking. It will be known (as you can see from the sample signup) who is melded with who.
There are five anonymous accounts in scrambled order named the followng:
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Sequences |
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On the first night will become apparent that there is a Neo-Soviet among the melds. Thus, on Day Alpha, there will be a democratic lynch system. Someone can propose a "sequence", which is one of three types: FREEZE SEQUENCE - if passed, the victim will be cryogenically frozen for the following night, unable to take action or be taken action against. This will also save from the death stage of a nanovirus infection (if it occurs the following night) DEATH SEQUENCE - if passed, the victim is taken to the Corrosion Chamber, never to return. Remember that both Morov and Kron can "die" once before they truly kick the bucket SCAN SEQUENCE - if passed, the victim's identity will be sent to the starter of the sequence
There is also a fourth kind of sequence: VETO SEQUENCE - veto the action passed by an earlier sequence [for that reason, all sequences must be named by the starter of the sequence with a single word, for simplicity] A veto sequence can only be started by the victim of the sequence being vetoed. |
Both days and nights are 24 hours.
Clarifications
- Kron normally gets a vote; he/she/it/they only loses the ability to vote (and it literally means they are NOT allowed to start new sequences NOR vote on existing sequences - they can, however, discuss) if he/she/it/they(?) kills (or attempts to kill) on the previous night
- Multiple sequences can be initiated against one victim. In no sequence will knowledge about the role be publically available. So if someone is lynched in the Corrosion Chamber, it will not be made public who they are. And if the person does not die from lynching, you won't know whether it was Morov or Kron. And you won't know if someone survived at night because they were saved by Hippocrates or because they were Kron or both
- One person may not initiate more than one of each type of sequence during the day
NEW CLARIFICATIONS
- If you didn't notice, I changed part of Hippocrate's role description - it can save someone the night of the death from the nanovirus, not the night of infection
- When/if Morov infects someone, it will be seen in the night post, but nobody except Morov will know who the victim is (even the victim themselves)
- A change was added to the end of Morov's role description involving the first night and their vote capabilities
- A slight change was made to FREEZE SEQUENCE regarding the nanovirus
- Another clarification: the four types of sequences (KILL, FREEZE, SCAN, VETO) are just options that the sequence starter has to pick from. There doesn't have to be one of each & there can be more than one of one
Role Description[]
There are five different characters/bodies:
Morov - this potent Neo-Soviet meld is loyal to the enemies of the American Empire and will stop at nothing to eliminate them. They have infiltrated the base with the purpose to kill these Americans. Morov has been subjected to extreme psychological reconfiguration and does not sleep. Each night, Morov can sneak into someone's room and assassinate them with radioactive isotopes. However, Miresh does not sleep (and is immune), so if Morov goes after Miresh, Miresh will know the identity of Morov. Morov, however, has an extremely resilient body and, therefore, two lives. They also have access to a nanovirus called XR49, of which they have a single vial. They can choose to infect the virus during the day, paralyzing someone's ability to act the following night and killing them the night after that. Morov's vote counts twice - the cost of this being inaction on night one. If Morov chooses to act and kill on night one, they'll have single vote power the rest of the game.
Miresh - the VORTEX MELD concept was the brainchild of two Indian scientists who have come together in their own experiment to make Miresh. They love to experiment on themselves. Miresh is immune to radioactive isotopes but also cannot sleep. He also is prone to hallucinations instead of sleeping dreams that reveal insights about everything he's seen during the previous day. The nature of these visions is known only to Miresh.
Zaphod - two quirky characters inhabit this meld, which can use combined brainpower and a neuroelectric implant to wireless connect to the Mountain's built-in internet, which is linked back to the rest of the world. Zaphod can see what's going on outside and can also do research into its fellows in the Mountain. Each night, before sleeping, Zaphod can look up information on one of the other four melds.
Hippocrates - this meld of two knowledgeable medical professionals has a simple task. Each day, they can use their medical expertise on someone, to protect them on the subsequent night from radioactive isotopes or nanovirii death (the death stage only, not the first stage). The twist is that Hippocrates is - dzzKJASFIEkasflkasf)(92345
Kron - an ex military deadly duo in training for post-apolcalyptic scenarios. Kron is equipped with vast vision spectrums, nanoscopic body armor fibers, gravity drive arm hammers and magnetic pulse capabilities. Kron has two lives, similar to Morov, and can kill at night, however sacrificing the vote in the next day.
MIRESH SECRET |
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Each night Miresh can choose to hallucinate and do one of the following: (1) be privy to the results of a SCAN SEQUENCE from the previous day (2) send a message as if from Morov to Zaphod, Hippocrates or Kron [ie I will tell the recipient it was from Morov] |
HIPPOCRATES SECRET |
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Hippocrates - this meld of two knowledgeable medical professionals has a simple task. Each day, they can use their medical expertise on someone, to protect them on the subsequent night from radioactive isotopes or nanovirii death (the death stage only, not the first stage). The twist is that Hippocrates is actually an android following humanity-preserving laws similar to those in I Robot. There are two computer minds uploaded into Hippocrates' hard drive. This means that Hippocrates can never be on the in-favor side of a DEATH SEQUENCE. You don't have to vote against per say (there is no "inaction" clause to the law like there is in I Robot) but you can't vote for a death |
Host's Summary[]
Game Idea and Expectations[]
Game[]
Thank you for playing everyone. This was a guineau pig game for the "sequences" and I have a few key changes I would propose for any future games utilizing this voting system:
- the cap on sequences allows for a cheap "blockout". This needs to be eliminated. There cannot be a sequence cap
- more importantly, the players need to be assured that everyone has x1 vote and thus the players can self-close sequences (as soon as they pass or fail) rather than waiting for the host
- I did think the sequences added a unique aspect that really freshened the style of play for me. I definitely want to try sequence-voting again (with the above changes and a few more). Let me know what you thought of it (and what you WOULD think of it if the above changes were implimented) and what you think most needs to change
Thank you for being the guineau pigs in this!
Special commendations[]
Host disappointments[]
Alternate endings[]
If Kron would have refrained from action, the following day would have seen Kron with 1 vote, Miresh with 1 vote and Morov with 2. Nothing would've passed and that next night there would be four possibilites: [because Mires is immune to the nightkill]
- Morov kills Kron, Kron refrains -> same situation the next day but Kron would only have 1 life now. That next night, Morov kills Kron and wins the next day
- Morov kills Kron, Kron kills Morov -> both lose a life but Kron also loses a vote and Morov wins the next day (executing Kron and then killing Miresh at night)
- Morov refrains, Kron kills Morov -> Morov loses a life but has majority next day, votes down one of Kron's lives. That night, Kron and Morov both have one life and both attack each other and die. Miresh left alive and good guys win
- however, Morov could simply execute both Miresh and Kron in the same day with two sequences, and win anyway
- Both refrain -> status quo does not change, situation pushed to next night
In short, because of who Morov decided to kill, the game was locked in at Night Gamma. However if Hippocrates had sent in the save for Mercury during the actual day and not 21 hours late, Zanzibar would still die and Kron would have 0 vote so the next day's voters would be Morov (x2), Miresh (x1) and Mercury (x1), aka stalemate situation again. That night Kron could finish off Morov though, if I'm thinking correctly.
Unfortunately Zanzibar sent that PM to save Mercury at 4:30 PM EST, three hours before the end of Night Gamma and 21 hours after the end of Day Beta (the deadline). So nobody should beat themselves up so much because both teams were so close to victory, especially in different times throughout the game.
Thanks again to everyone for bearing with me and my imperfect games haha ;D But in the end it turned out to be quite evenly matched IMO. Good luck to all in the future!
Winning Faction[]
Paris - Einkil/JarZe - Morov
Day and Night Posts[]
Introduction |
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He ran down the hallway. Nanosites burned heliocarbon fuels in his bloodstream, which pulsed with intensity due to the hydraulic vortex pump in place of his heart. He kept glancing back behind him, breathing hard despite his nanofiber diaphragm. He felt the epinephrine reserve packs releasing adrenaline in his brain; tiny sensory nodes in various parts of body logged increasing blood pressure and rising noradrenaline content. Custom neurons flooded his brain with stimulants and hypersensory neurotransmitters. The effect was that he was seeing in much slower motion than he ever had before, noticing every little change in his panoramic, throbbing scope of vision. I am a masterpiece, he thought to himself. I took what nature gave me and became a demigod. Demigod or not, he was not immortal. He continued sprinting down the hallway, repeatedly aware that even his titanium legbone structures with magnetic speed-joints and hydraulic vortex pumps could not keep him forever away from the enemy. On the outside he looked like a normal person, a scrawny brown-haired engineer that's put on some muscle lately. Only a strange shimmer in his too-blue eyes could give away his artificially enhanced vision. Only the odd loping length in his strides gave away his augmented skeletal system. Only the way that his scar from yesterday's knife fight had healed so quickly suggested the nanoscopic first-aid bacterial computers that floated in his hyperoxygenated bloodstream. Was there a downside to this experimentation? Apparently. Someone wanted to kill him. He kept running, cursing that he was only lesson deep into his self-defense class. Resilient as he was, a knife had sliced part of his neck yesterday and nearly killed him, severing several support fibers as well. Glancing back, the knifewoman was turning the corner into this hallway. She was angry but calm, controlled. He turned into a hallway to his left. He clenched his forearm muscles tightly and thought in a certain way... almost instantly, little pores in his fingertips began secreting a gluelike excretion. He leapt up and grabbed onto ceiling, hanging there. His will for silence activated sound compression pads in the noisier parts of his body - he was even be invisible on radar, and who knew what kind of mindgrafts this knifewoman could have. She had seen him turn the corner, but not go for the ceiling. Cautiously she jogged around the corner and looked down the sterile white hallway. "Hmm," she grunted. "The hallway is too long..." She was directly beneath him... he was getting nervous and began to sweat, but miniature nanovacuums shot out of his pores and attempted to clean him up - a single drop landing on her would be fatal. She was smart, though, and would soon look up. In a mental process that only took a millisecond, he decided to take his chances with an unfair fight. He knew his body was strong even if he had little fighting practice. He dropped down on top of her, kicking the knife away with one foot and then bringing it back (mostly by accident) and nailing her in the nose. She toppled one way as the knife clattered another, sliding up against a glass doorway to a serene little Zen office. Quickly, the engineer swung a fortified arm around and smacked her in the side of the head, then brought a karate chop down on her shoulder. He had read somewhere that such a move was incapactative, but he didn't carry it out right because she only stumbled and then sucker-punched him in the gut, followed by a knee to the crotch. Part of his philosophy was not to scientifically mess with his groin area. He now regretted that as he collapsed to the ground, quivering in pain, even as his brain fought it by pumping him with morphine, but he forced it to stop - the painkillers would make him woozy and he couldn't afford that. He needed the pain. The pain would help him survive - that's why it was there. She stood over him, grinning. She didn't need a knife to kill him. But he sure needed one to kill her. He kicked at her ankle, stronger than she realized - the magnetic joint propelled a powerful force. As she buckled, crying out harshly, he rolled to the side and grabbed the knife, but she was already at him again, launching herself at him in a fury. The two of them fell through the glass door, which shattered into mist as they tumbled on through into the small office. Somehow, during the confusion, he was able to slash at her with the knife and there was a large red line across her chest. Amazed and a bit horrified, he backed up. "I'm sorry," he said instictively. She looked at him with glazed, hateful eyes, laying on the floor, struggling to get up. "What do you want with me??" he demanded. "The... launch... codes..." she hissed. "If you don't tell me, we will keep coming. There is a microphone attached to my larynx, always broadcasting. Just say the launch codes... they will hear..." The wound was deeper than he had at first realized. She was dying. "Who are 'they'? The Neo-Soviets? The Maos?" "The Iron Curtain will become... the Iron World..." she stammered, a trickle of blood at the corner of her lip. "Tell them... the launch codes... then get out of the... country..." "I'm safe in here," he said defiantly. She laughed and then winced in agony. "I almost had you. We will keep coming. Tomorrow night, they will meld. They will become more powerful than your stupid scientists and doctors and supersoldiers. You don't matter to them either because you're solo, alone, not a meld." "I mean if I do give you the launch codes," he said hesitantly, thinking carefully. "There's no need to flee the country. The Mountain is secure." "They really do keep you in the dark," she hissed. Her eyes were glazing over now. "The microphone in my larynx... good battery... it will keep transmitting for up to 36 hours after my death..." "What do you mean, they keep me in the dark??" the man was getting frustrated and scared. "You fool!" she hissed. "Vortex bombs are stronger than they ever have been before. If the world becomes a warzone, everyone will die!" That night, known as Night Alpha, the above video file was sent to everyone in the Mountain. There were enemies within. |
Night Alpha |
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Nothing of public importance occurs. Everyone gets a good night's sleep, except Miresh who tosses and turns and hallucinates. The man from the Prologue is still crawling around, alone, scared, fighting for his life, wondering why everyone else can sleep so contentedly. On the surface, if there is a surface, the sun rises. Day Alpha begins. |
Day Alpha |
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Everyone watches, a bit apprehensive, as Paris is lowered struggling into a capsule which breathes on you with an icy tendril. The top of the cryopod slides down and Paris is sealed inside. Night Beta begins. |
Night Beta |
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As Paris slept soundly in a coccoon of ice, two things were discovered simultaneously in the freeze room. First, an ultrainfratetraradiation vortex scan revealed the signature of [i]Nanovirus Classification XR49 (Government Restricted Schedule I) somewhere among the Mountain, having been released during Day Alpha. Meanwhile, a hole was found blasted through the duct system out into the outer shell of the Mountain. Evidence shows a man of about 165 pounds fleeing the scene… behind was left the body of a female Neo-Soviet operations agent. A microphone attached to her throat was caught in a feedback loop, continually transmitting a series of numbers. She was found in the morning after letting Paris out of freeze lockup. "Well," someone said. "We need to get rid of this body - and plug this hole. There'll be a day's work ahead of us." Everyone knew that the real work wasn't the physical repair work. The real work was the day's cunning strategies and counter-strategies. Would today go by smoothly and successfully? Is everyone's paranoia about a twist justified or not? We'll find out… so begins Day Beta... |
Day Beta |
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Nothing happens… no scans, freezes or kills go through. What will Night Gamma bring??? |
Night Gamma |
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Zanzibar has noticed this change… creeping up on him/her… a rapid increase in body temperature, a chaotic ululation of blood pulse rate, a sickly feeling in the foggy reaches of the head, a shivery rash snaking along the limbs. That's how it begins. Then the XR49 nanovirus seeps into the bloodstream, into the lungs, into the pancreas & liver and at last into the brain, destroying white blood cells, burrowing through pulmonary arteries, hijacking neurons, causing bleeding at the nose and bloodshotting in the eyes. Zanzibar's last thoughts, as Hippocrates, was that it was unfortunate that his/her medical expertise was immediately hightlighting all of the ways that the body was decaying. The android body was just as susceptible to the powerful nuclear nanovirus as a human body. "Before I was brought online I swore in the very core of my electronics to never harm a human," murmured Zanzibar to itself. "But I fear my inability to protect us has produced just as worse of results." Then Zanzibar died, if it can be described as such. Before the decayed android body was found, another tragedy occurred. Mercury was tossing and turning in his bed, dreaming of strategies for tomorrow when a dark form crept into the room holding a needle. The needle was full of deadly, fast-acting nuclear isotopes. The light turned on and Kron strode in, a gravity hammer unfolding from the supersoldier's strong arm. "Stop right there!!!" Kron ordered. Mercury blasted into wakefulness and used his internet access (being Zaphod) to harvest energy and jolt himself to full attention. He quickly registered what was going on and rolled out of bed as Morov lunged down with the needle, almost injecting the pillow but holding back just in time. Morov whipped around and used an arm to block Kron (Yoda), who was swinging a powerful strike. The jarring parry sent them both crashing away. Morov (Paris of course) recovered quickly and kicked Kron in the face before flipped the bed at his/her nemesis. Kron emitted a blast of the gravity hammer and the decimated mattress slammed against the far wall where Mercury was cowering, attempting to crawl for the door. Kron grabbed a table and hurled it at Morov, following up with a powerful punched - which Morov dodged - that went clear through the titanium wall. Kron was just getting charged up. Morov brought a forearm down on Kron's forearm, which was still stuck in the wall and there was a sickening crunch of bone and a tearing of ligaments. Kron roared in pain and swung its powerful left arm at the Neo-Soviet agent, shattering all of Morov's ribs at once and sending him/her flying back through the room, slamming into Mercury. The two of them fell into a tangled confusion of limbs - and that's when Morov still realized it was holding the needle. Quickly he/she jabbed it backwards into Mercury's soft flesh, who died minutes later. Kron left the two bodies on the floor, locked in a bloody embrace. Of course, Morov, being so resilient, was able to recover and waddle bleeding back to his/her quarters. "One life down, one to go," Morov hissed, wincing in pain. "You can't stop me." Indeed, Day Gamma began with only Morov, Kron and Miresh. Miresh had attempted to send a message to Hippocrates but arrived to find Zanzibar poisoned and dead. Mercury, too, was killed overnight. Kron, having spent his/her energies the night before, could not vote… leaving Morov's two to Miresh's one. "Game over," hissed Morov. Kron would die in the day and Miresh that night. Earlier in the game, Morov had been certain of his own loss. Now his victory was a certainty. As he stood alone, victorious, in the facility known for these last few seconds as the Mountain, Morov grinned a final grin. Then came the vortex bombs. THE END :P |
End of Game Roster[]
- Zanzibar - Fox/Riranor - Hippocrates - Died N3
- Paris - Einkil/JarZe - Morov
- Mercury - Shadow/Surge - Zaphod - Died N3
- Yoda - Zoro/Sanji - Kron - Died at end
- Metasolar - Sparrowhawk/CherryLane - Miresh - Died at end
Actions[]
List of actions |
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NIGHT ALPHA STUFF
NIGHT ALPHA
DAY ALPHA
DAY ALPHA STUFF
NIGHT BETA STUFF
NIGHT BETA
DAY BETA
NIGHT GAMMA STUFF
the Night Gamma post -> above in this post the Prologue -> see very first post of this topic |
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